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Updated docs
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eleev authored Jan 18, 2019
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[![Shaders](https://img.shields.io/badge/shaders-GLSL-green.svg)]()
[![License](https://img.shields.io/badge/license-MIT-blue.svg)]()

**Last Update: 07/January/2019.**
**Last Update: 18/January/2019.**

![](logo-flappy_fly_bird.png)

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## v 1.4
- Support for `Diffculty` setting

## v 1.4.5
- Fixed issue that caused the player node to stuck after the death. The issue was caused by multiple death hander calls and jumbing between `Playing` and `Death` states, where some time-dependent actions were run at the same time
- Added full support for `iPhone` `X`, `Xs`, `Xs Max`

# 🗺 Roadmap
- [x] New playable characters
- [ ] Unique visual effects for playable characters
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