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This deprecates `Rounding#round` and `Rounding#nextRoundingValue` in favor of calling ``` Rounding.Prepared prepared = rounding.prepare(min, max); ... prepared.round(val) ``` because it is always going to be faster to prepare once. There are going to be some cases where we won't know what to prepare *for* and in those cases you can call `prepareForUnknown` and stil be faster than calling the deprecated method over and over and over again. Ultimately, this is important because it doesn't look like there is an easy way to cache `Rounding.Prepared` or any of its precursors like `LocalTimeOffset.Lookup`. Instead, we can just build it at most once per request. Relates to #56124
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