a tiny shell made with c standard library, which handles multiple pipes and redirections
- interactive mode
- commandline mode
- background execution
- exit on EOF
- multiple pipes
- multiple redirections
- any combinations
- semicolon separation (dropped after major refactoring)
this program consists of three major parts:
- execute.c
- pipe.c
- redirect.c
know that there are three global variables used for the sake of simplicity,
but you can easily changed them to pointer variables.
extern int I;
extern int pipe_count;
extern bool is_background;
bool fork_pipe_redirect(char **, io [2])
is like the core of the core.
pretty much everything is happening here.
well, except for the execvp(3)
of course.
static bool fork_pipe_redirect(char **command, io pipes[2])
{
if (fork() == CHILD)
if (redirect_in(command) && connect(pipes) && redirect_out(command))
return (true);
return (false);
}
void execute(char **command)
{
static io pipes[2];
bool is_child_process;
if (pipe_count && pipe(pipes[CURRENT]) == ERROR)
exit_error("pipe");
is_child_process = fork_pipe_redirect(command, pipes);
if (is_child_process)
{
execvp(command[0], command);
exit_error("execvp");
}
if (!is_background)
while (wait(NULL) >= 0);
close_(pipes);
alternate((int **)pipes);
}
the pipe part is where my BRILLIANCE shines the most.
especially in void alternate(int **)
.
this function literally alternate pipes.
io
type a.k.a int [2]
get casted to int **
and handled correctly.
void alternate(int **pipes)
{
int *pipe_current;
pipe_current = pipes[CURRENT];
pipes[CURRENT] = pipes[PREVIOUS];
pipes[PREVIOUS] = pipe_current;
}
thus making connecting and closing pipes get extremely easy and straightforward.
#define is_last_command (I == pipe_count)
bool connect(io pipes[2])
{
if (pipe_count)
{
if (is_last_command || I != 0)
dup2(pipes[PREVIOUS][READ], STDIN_FILENO);
if (I == 0 || !is_last_command)
dup2(pipes[CURRENT][WRITE], STDOUT_FILENO);
}
return (true);
}
void close_(io pipes[2])
{
if (pipe_count)
{
if (is_last_command || I != 0)
close(pipes[PREVIOUS][READ]);
if (I == 0 || !is_last_command)
close(pipes[CURRENT][WRITE]);
}
}
redirection is the most boring part.
this itself is explanatory,
but a slight variance here and there makes it difficult to shorten the code.
static bool next_redirect_out(char ***arguments)
{
while (**arguments)
{
if (is_same(**arguments, ">") || is_same(**arguments, ">>"))
return (true);
(*arguments)++;
}
return (false);
}
static void redirect_out_to(const char *filename, int option)
{
static int output;
if (output)
close(output);
if (option == TRUNCATE)
output = open(filename, O_WRONLY | O_CREAT | O_TRUNC, 0777);
else
output = open(filename, O_WRONLY | O_CREAT | O_APPEND, 0777);
if (output == ERROR)
exit_error("open");
dup2(output, STDOUT_FILENO);
close(output);
}
bool redirect_out(char **arguments)
{
char *filename;
while (next_redirect_out(&arguments))
{
filename = strdup(arguments[1]);
if (is_same(arguments[0], ">"))
redirect_out_to(filename, TRUNCATE);
else if (is_same(arguments[0], ">>"))
redirect_out_to(filename, APPEND);
erase_from(arguments, 2);
free(filename);
}
return (true);
}
redirect in is almost the same as above, but simpler due to the lack of append operator.
(it's been quite long, but handling heredoc was not pleasant, though that is not shown here)
after that it's just combining them.
int pipe_count;
int I;
bool is_background;
static void run(char ***commands)
{
I = -1;
while (commands[++I])
if (*commands[I])
execute(commands[I]);
while (I-- > 0)
free_strings(commands[I]);
free(commands);
}
...
static void parse_and_run(char *line)
{
char ***commands;
is_background = line[strlen(line) - 1] == '&';
if ((commands = parse(line)))
run(commands);
}
int main(int count, char **arguments)
{
char *line;
char mode;
check(&mode, count, arguments);
if (mode == INTERACTIVE)
while (read_(&line, "tinyshell$ "))
parse_and_run(line);
else
parse_and_run(strdup(arguments[2]));
}
cc *.c
./a.out
commands you can test:
tinyshell$ ls -la | rev > test
tinyshell$ cat test
tinyshell$ cat test | rev | rev | rev > test_rev
tinyshell$ cat test_rev