A test project for Godot 3.2 game engine
- Looking around
- Walking/sprinting
- Jumping
- Sounds
- Weapon Spread
- Weapon Sway
- A map
- Ammunition and weapon pickups
- Basic AI
- Walk:
W/A/S/D
- Sprint:
Left Shift
- Jump:
Space
- Fire:
Left Mouse Button
- Reload:
R
- Drop weapon:
G