Skip to content

Allow unicode class names #447

Allow unicode class names

Allow unicode class names #447

Triggered via push September 18, 2024 18:25
Status Success
Total duration 51m 59s
Artifacts 8

ci.yml

on: push
🐧 Build (Linux, GCC, CMake)
7m 18s
🐧 Build (Linux, GCC, CMake)
🐧 Build (Linux, GCC, CMake Ninja)
6m 41s
🐧 Build (Linux, GCC, CMake Ninja)
🏁 Build (Windows, MSVC, CMake)
15m 40s
🏁 Build (Windows, MSVC, CMake)
Matrix: build
Fit to window
Zoom out
Zoom in

Annotations

9 warnings
🌐 Web (wasm32)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache/restore@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
🐧 Linux (GCC, Double Precision)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache/restore@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
🐧 Linux (GCC)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache/restore@v3, dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
πŸ€– Android (arm64)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache/restore@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
🍏 iOS (arm64)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache/restore@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
🍎 macOS (universal)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache/restore@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
🏁 Windows (x86_64, MSVC)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache/restore@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
🏁 Windows (x86_64, MinGW)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache/restore@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "godot-cpp-android-arm64-release", "godot-cpp-ios-arm64-release", "godot-cpp-linux-glibc2.27-x86_64-double-release", "godot-cpp-linux-glibc2.27-x86_64-release", "godot-cpp-linux-mingw-x86_64-release", "godot-cpp-macos-universal-release", "godot-cpp-web-wasm32-release", "godot-cpp-windows-msvc2019-x86_64-release". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
godot-cpp-android-arm64-release
74.6 MB
godot-cpp-ios-arm64-release
35.9 MB
godot-cpp-linux-glibc2.27-x86_64-double-release
75 MB
godot-cpp-linux-glibc2.27-x86_64-release
75 MB
godot-cpp-linux-mingw-x86_64-release
71.4 MB
godot-cpp-macos-universal-release
72.6 MB
godot-cpp-web-wasm32-release
39.6 MB
godot-cpp-windows-msvc2019-x86_64-release
114 MB