Releases: dots-tb/LOLIcon
LOLIcon 1.0.1.1 HOTFIX A
Hotfix A:
Since I just saw @theheroGAC release a new autoplugin, time to release a hotfix.
Addresses #15
If you get this message, just save a default config, move the LOLIcon folder from ux0 to ur0 (like its stated to do in this release), or disable it in OSD OPTIONS (like it says in this release) saving that config as default.
Addresses:
Adrenaline Fix #3
Sd2Vita usage #6
Button Swap in System UI elements in #5
Further Notes:
LOLIcon save data has been moved to ur0, please move your LOLIcon folder to ur0.
The error messages hold for 3 seconds and will show up when you open the LOLIcon menu. You can disable these messages by going to "OSD OPTIONS". Be sure to save this configuration for default to disable for all games and for the games that you have profiles for.
The FPS counter has been limited to whatever process has the configuration, hopefully this helps the accuracy.
Added more control hooks.
Why is this a pre-release:
I will have less time to work on vita stuff so I'm letting everyone have an adrenaline fixed build.
Problems with this release:
Input is not disabled on some games when menu is opened.
Some games do not disable button swaps with system ui (save dialogs and such).
System apps, when using exit game, will crash the system, do not do this.
It does not work in the camera app.
Clarifying notes:
Some idiots think I'm Silica and Pina. Just wew. His only involvement with the project was choosing "Little Idiots" over "Lots of Idiots".
I choose the name because of an inside joke with the NPS team. Also because my works don't need to be sold on the name and I like people to know that.
Case and point: https://www.engadget.com/2018/08/24/playstation-vita-overclocking-lolicon-plugin/
I am not a lolicon nor do I use loli imagery.
I would like to emphasize this is not an overclock plugin, its a console/shell that just happened to actually overclock... Expect better futures that were not possible with its predecessors (like 500mhz).
We tried GPU overclock before the release of LOLIcon, it does not seem to work with current methods.
As it says on the wiki, increasing the arm clock register even more causes it to underclock. So 500mhz seems to be the limit with current methods.
I say "current methods" because I don't want this to be in a screenshot like certain people.
ioPlus is not needed for this plugin as its a kernel plugin unlike any of its predecessors. It was simply a push for user plugin devs to use it. Just a little nudge. Existing user plugins have to be updated to use it, so don't delete kuio yet.
Follow for further updates: https://twitter.com/dots_tb
LOLIcon 1.0.1
Fixes controls for 3.68, you know the FW that everyone says is as good, if not better for every vita? #1
Original Readme:
LOLIcon
(LOLIconsole Offends Little Idiots Console)
by @dots_tb
A small onscreen console that runs from the kernel level. So it probably won't crash games as many certain user plugins do. It also removes dependency of kuio.
(Also some advice, use ioPlus which allows you to use normal sceIo functions in user plugins https://github.com/CelesteBlue-dev/PSVita-RE-tools/tree/master/ioPlus/ioPlus-0.1).
Oh yeah, and it adds 500mhz (aka real overclocking). Enjoy...The kernel level allows for more options in regards to overclocking.
(The menu may lag, but it will go fullspeed when you exit).
WARNING: THIS IS OBVIOUSLY EXPERIMENTAL AND CARRIES THE DANGERS OF OVERCLOCKING (FOR REAL OVERCLOCKING). Please proceed with caution.
Further note: Yifan Lu has labeled this mode as 494mhz, but seeing how the rest of the pervasive values correspond to a value slightly off, Celeste and I have decided to label it 500mhz instead.
PS: Userland apps will report false speeds, this is LIBEL and FAKE NEWS. We have provided an indicator for the direct registers that control the ARM clock speeds on the overclock page to compare to the wikipage located below.
Other features: Quickly exit game, maintains configuration for each process(including shell)*, FPS counter, x and o button swap, allows for proper default game clocking, you can also overclock shell's boot up. There might be more... and more to come.
*Suspending to shell and resuming game will LOAD A CONFIGURATION (DEFAULT OR SAVED). You will lose your changes when changing a task (including suspending to shell) unless you save.
Video courtesy of @Yoyogames28 :
https://www.youtube.com/watch?v=mNPscIVubOY
Video courtesy of castelo:
https://www.youtube.com/watch?v=ATiv301_eOA
Installation
Put "lolicon.skprx" in 'tai' folder in the root of your Vita. (Or just use autoplugin, because I'm sure a ver that supports this is out already)
*KERNEL
ur0:tai/lolicon.skprx
After that just reboot and press SELECT + UP to enable menu. Press SELECT + DOWN to close menu.
Thanks to:
https://wiki.henkaku.xyz/vita/Pervasive#ARM_Clocks
https://github.com/frangarcj/oclockvita
https://github.com/Scorpeg
https://github.com/BeatPlay/BetterAmphetaminPlugin
https://github.com/DrakonPL/VitaJelly
https://github.com/Rinnegatamante/Framecounter/blob/master/main.c
https://github.com/joel16/PSV-VSH-Menu/tree/master/source
Major Thanks:
@CelesteBlue123 - Help. TREMENDOUS and loyal DEV. Only the BEST! I recommend you retain the services of this man. HE DOES NOT CRACK!
@SilicaVita - this mysterious person helped with the name, not afraid to keep spamming that he did.
@nyassen (sys) - some guy
PR and special testing:
@Yoyogames28 - Discount DF and cute boi
castelo - Great tester, thanks to @Cimmerian_Iter for letters of rec.
@froid_san 3.68 tester... I forgot to test on 3.68. Sad!
Testing team:
GrandMaster
@coburn64
Orphen07
CrossFusionX
LOLIcon 1.0
PLEASE VISIT FOR NEW RELEASE!!!: https://github.com/dots-tb/LOLIcon/releases/
LOLIcon
(LOLIconsole Offends Little Idiots Console)
by @dots_tb
A small onscreen console that runs from the kernel level. So it probably won't crash games as many certain user plugins do. It also removes dependency of kuio.
(Also some advice, use ioPlus which allows you to use normal sceIo functions in user plugins https://github.com/CelesteBlue-dev/PSVita-RE-tools/tree/master/ioPlus/ioPlus-0.1).
Oh yeah, and it adds 500mhz (aka real overclocking). Enjoy...The kernel level allows for more options in regards to overclocking.
(The menu may lag, but it will go fullspeed when you exit).
WARNING: THIS IS OBVIOUSLY EXPERIMENTAL AND CARRIES THE DANGERS OF OVERCLOCKING (FOR REAL OVERCLOCKING). Please proceed with caution.
Further note: Yifan Lu has labeled this mode as 494mhz, but seeing how the rest of the pervasive values correspond to a value slightly off, Celeste and I have decided to label it 500mhz instead.
PS: Userland apps will report false speeds, this is LIBEL and FAKE NEWS. We have provided an indicator for the direct registers that control the ARM clock speeds on the overclock page to compare to the wikipage located below.
Other features: Quickly exit game, maintains configuration for each process(including shell)*, FPS counter, x and o button swap, allows for proper default game clocking, you can also overclock shell's boot up. There might be more... and more to come.
*Suspending to shell and resuming game will LOAD A CONFIGURATION (DEFAULT OR SAVED). You will lose your changes when changing a task (including suspending to shell) unless you save.
Video courtesy of @Yoyogames28 :
https://www.youtube.com/watch?v=mNPscIVubOY
Video courtesy of castelo:
https://www.youtube.com/watch?v=ATiv301_eOA
Installation
Put "lolicon.skprx" in 'tai' folder in the root of your Vita. (Or just use autoplugin, because I'm sure a ver that supports this is out already)
*KERNEL
ur0:tai/lolicon.skprx
After that just reboot and press SELECT + UP to enable menu. Press SELECT + DOWN to close menu.
Thanks to:
https://wiki.henkaku.xyz/vita/Pervasive#ARM_Clocks
https://github.com/frangarcj/oclockvita
https://github.com/Scorpeg
https://github.com/BeatPlay/BetterAmphetaminPlugin
https://github.com/DrakonPL/VitaJelly
https://github.com/Rinnegatamante/Framecounter/blob/master/main.c
https://github.com/joel16/PSV-VSH-Menu/tree/master/source
Major Thanks:
@CelesteBlue123 - Help. TREMENDOUS and loyal DEV. Only the BEST! I recommend you retain the services of this man. HE DOES NOT CRACK!
@nyassen (sys) - some guy
PR and special testing:
@Yoyogames28 - Discount DF and cute boi
castelo - Great tester, thanks to @Cimmerian_Iter for letters of rec.
Testing team:
GrandMaster
@coburn64
Orphen07
CrossFusionX