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Removing the Vector*_Intrinsics.cs file, regions from the numerics co…
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…de, and normalizing the member order (#41898)

* Removing the Vector*_Intrinsics.cs file, regions from the numerics code, and normalizing the member order

* Updating the doc comment for Quaternion
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tannergooding authored Sep 11, 2020
1 parent 8fc68f6 commit e64bc54
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Showing 11 changed files with 3,358 additions and 4,148 deletions.
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<ItemGroup>
<ILLinkSubstitutionsXmls Include="$(ILLinkSharedDirectory)ILLink.Substitutions.Shared.xml" />
<!-- TODO: Enable these substitutions files for more platforms once https://github.com/mono/linker/issues/1260 is fixed -->
<ILLinkSubstitutionsXmls Include="$(ILLinkSharedDirectory)ILLink.Substitutions.LittleEndian.xml"
Condition="'$(Platform)' == 'wasm'" />

<ILLinkSubstitutionsXmls Include="$(ILLinkSharedDirectory)ILLink.Substitutions.32bit.xml"
Condition="'$(Platform)' == 'wasm'" />

<ILLinkSubstitutionsXmls Include="$(ILLinkSharedDirectory)ILLink.Substitutions.NoArmIntrinsics.xml"
Condition="'$(Platform)' == 'wasm'" />
<ILLinkSubstitutionsXmls Include="$(ILLinkSharedDirectory)ILLink.Substitutions.NoX86Intrinsics.xml"
Condition="'$(Platform)' == 'wasm'" />

<ILLinkSubstitutionsXmls Include="$(ILLinkSharedDirectory)ILLink.Substitutions.LittleEndian.xml" Condition="'$(Platform)' == 'wasm'" />
<ILLinkSubstitutionsXmls Include="$(ILLinkSharedDirectory)ILLink.Substitutions.32bit.xml" Condition="'$(Platform)' == 'wasm'" />
<ILLinkSubstitutionsXmls Include="$(ILLinkSharedDirectory)ILLink.Substitutions.NoArmIntrinsics.xml" Condition="'$(Platform)' == 'wasm'" />
<ILLinkSubstitutionsXmls Include="$(ILLinkSharedDirectory)ILLink.Substitutions.NoX86Intrinsics.xml" Condition="'$(Platform)' == 'wasm'" />
<ILLinkLinkAttributesXmls Include="$(ILLinkSharedDirectory)ILLink.LinkAttributes.Shared.xml" />
</ItemGroup>
<ItemGroup>
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<Compile Include="$(MSBuildThisFileDirectory)System\Numerics\Plane.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Numerics\Quaternion.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Numerics\Vector2.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Numerics\Vector2_Intrinsics.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Numerics\Vector3.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Numerics\Vector3_Intrinsics.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Numerics\Vector4.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Numerics\Vector4_Intrinsics.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Numerics\VectorMath.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Object.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\ObjectDisposedException.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)System\Text\Utf8Span.Searching.cs" />
<Compile Include="$(MSBuildThisFileDirectory)System\Text\Utf8StringComparer.cs" />
</ItemGroup>
</Project>
</Project>
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