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Moved UnitySerializationHolder serialization test to System.Runtime.T…
…ests
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// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for more information. | ||
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using System.Runtime.Serialization.Formatters.Tests; | ||
using Xunit; | ||
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namespace System.Tests | ||
{ | ||
public class UnitySerializationHolderTests | ||
{ | ||
[Fact] | ||
public void UnitySerializationHolderWithAssemblySingleton() | ||
{ | ||
const string UnitySerializationHolderAssemblyBase64String = "AAEAAAD/////AQAAAAAAAAAEAQAAAB9TeXN0ZW0uVW5pdHlTZXJpYWxpemF0aW9uSG9sZGVyAwAAAAREYXRhCVVuaXR5VHlwZQxBc3NlbWJseU5hbWUBAAEIBgIAAABLbXNjb3JsaWIsIFZlcnNpb249NC4wLjAuMCwgQ3VsdHVyZT1uZXV0cmFsLCBQdWJsaWNLZXlUb2tlbj1iNzdhNWM1NjE5MzRlMDg5BgAAAAkCAAAACw=="; | ||
AssertExtensions.ThrowsIf<ArgumentException>(!PlatformDetection.IsFullFramework, | ||
() => BinaryFormatterHelpers.FromBase64String(UnitySerializationHolderAssemblyBase64String)); | ||
} | ||
} | ||
} |