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docs: provide gpl exception for hardware sdks #513

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Sep 13, 2024
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8 changes: 7 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,13 @@ When switching between different presets you might need to remove the build fold
### Default

[GPL-3.0-or-later](COPYING) WITH [Modding Exception AND GPL-3.0 Linking Exception (with Corresponding Source)](EXCEPTIONS.md).
Specifically, the Modded Code is Skyrim (and its variants) and Modding Libraries include [SKSE](https://skse.silverlock.org/) and Commonlib (and variants).
Specifically, the Modded Code includes:
* Skyrim (and its variants)
* Hardware drivers to enable additional functionality provided via proprietary SDKs, such as [Nvidia DLSS](https://developer.nvidia.com/rtx/dlss/get-started), [AMD FidelityFX FSR3](https://gpuopen.com/fidelityfx-super-resolution-3/), and [Intel XeSS](https://github.com/intel/xess)

The Modding Libraries include:
* [SKSE](https://skse.silverlock.org/)
* Commonlib (and variants).

### Shaders

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