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refactor: move streamline includes to forked submodule #507

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merged 1 commit into from
Sep 9, 2024

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FlayaN
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@FlayaN FlayaN commented Sep 8, 2024

Delete include/Streamline, instead created fork of streamline with changes done to it and added as a submodule

@alandtse
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alandtse commented Sep 8, 2024

Refactor not feat.

@FlayaN FlayaN changed the title feat: move streamline includes to forked submodule refactor: move streamline includes to forked submodule Sep 8, 2024
@doodlum doodlum merged commit 667d208 into doodlum:streamline Sep 9, 2024
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doodlum added a commit that referenced this pull request Sep 13, 2024
* feat: added streamline

* feat: streamline partial cmakelist

* feat: streamline swapchain

* style: 🎨 apply clang-format changes

* feat: init streamline

* fix: typo

* feat: more streamline setup

* style: 🎨 apply clang-format changes

* feat: frame generation working but still broken

* style: 🎨 apply clang-format changes

* feat: functional DLSSG

* style: 🎨 apply clang-format changes

* chore: disable reflex sleep since not needed

* chore: streamline cleanup and fixes

* style: 🎨 apply clang-format changes

* feat: include streamline dll files with licence

* chore: cleanup streamline files, auto dlssg

* style: 🎨 apply clang-format changes

* fix: try to prevent memory leak

* fix: remove accidentally included files

* fix: detect DLSSG compatibility

* style: 🎨 apply clang-format changes

* fix: motion vectors when the game is paused

* feat: RCAS sharpening

* fix: incorrect hooking behaviour

* style: 🎨 apply clang-format changes

* fix: detect if the DLSSG feature is loaded before querying it further

* fix: typo

* style: 🎨 apply clang-format changes

* fix: RCAS color space and intensity

* feat: DLSS menu following guidelines

* style: 🎨 apply clang-format changes

* feat: FSR 2.2.1

* style: 🎨 apply clang-format changes

* feat: remove FSR, separate frame generation to a feature, upscaler compat

* chore: remove unused submodules

* fix: do not apply d3d hooks to VR

* fix: only show streamline menu on flatrim

* fix: missing streamline shader

* refactor: move streamline includes to forked submodule (#507)

* fix: vr menu hook

* style: 🎨 apply clang-format changes

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Co-authored-by: doodlum <[email protected]>
Co-authored-by: Flayan <[email protected]>
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3 participants