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feat: added Utility shader #289

Merged
merged 3 commits into from
Apr 21, 2024
Merged

feat: added Utility shader #289

merged 3 commits into from
Apr 21, 2024

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Jonahex
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@Jonahex Jonahex commented Apr 20, 2024

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@@ -0,0 +1,46 @@
cbuffer PreviousBonesBuffer : register(b9)
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Maybe wrap content in this file with if defined(SKINNED) to speed up compile?

@FlayaN
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FlayaN commented Apr 20, 2024

With Utility reversed, this line can now be removed (When removed it will set Utility as default true in settings)
https://github.com/Jonahex/skyrim-community-shaders/blob/d1b87a221e3446f29a72ada838a5cc288ab5f0f9/src/State.cpp#L214C4-L214C60

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Jonahex commented Apr 20, 2024

With Utility reversed, this line can now be removed (When removed it will set Utility as default true in settings) https://github.com/Jonahex/skyrim-community-shaders/blob/d1b87a221e3446f29a72ada838a5cc288ab5f0f9/src/State.cpp#L214C4-L214C60

I think it's not ready to be enabled by default yet. Needs some testing first

@alandtse alandtse changed the title feat: added Utility shader. feat: added Utility shader Apr 21, 2024
@alandtse alandtse merged commit 7ff9ed7 into doodlum:dev Apr 21, 2024
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3 participants