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feat: add deferred rendering #264

Merged
merged 142 commits into from
May 1, 2024
Merged

feat: add deferred rendering #264

merged 142 commits into from
May 1, 2024

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alandtse
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@alandtse alandtse commented Apr 9, 2024

closes #294
TODO

  • need to fix interiors
  • complex grass
  • probably remove tree lod lighting
    port dynamic cubemaps (but it still works for now) Edit: After merge
  • port sss (broken)
  • Foliage mask
  • Black tree lod
  • Add upscale support
  • Add deferred support to effect shader

VR TODO

  • Fix rendering of Screen Space Shadows VR with deferred fix: fix deferred screen space shadows for VR #279
  • Fix Screen Space Shadows inconsistency between eyes
  • Fix Normal Screen Space Shadows inconsistency between eyes
  • Fix ghosting coc guardian stones - Confirmed in Lighting/ Enable GI. - Optional
  • Add deferred support to effect shader VR
  • Fragments in sky next to trees when moving headset left <-> right (Only when TAA is enabled under VR-perf)
  • Add FFR (Optional, not required for merge)
  • Terrain Occlusion::Terrain Shading broken (Optional)

doodlum and others added 30 commits March 20, 2024 18:25
feat: allow debug compilation for compute shaders (#226)
feat: add initial VR support
@doodlum
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doodlum commented Apr 14, 2024

#285

doodlum and others added 21 commits April 16, 2024 01:43
* chore: fix hlsl warnings

* fix: add hlsl include guards

* chore: match alphatest naming

* feat: re effect for VR
* chore: comment changes

* chore: terraocc logic in common header for future forward integration
@alandtse alandtse marked this pull request as ready for review April 30, 2024 08:53
@alandtse alandtse requested a review from doodlum April 30, 2024 09:02
@alandtse
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alandtse commented Apr 30, 2024

@doodlum SQUASH when ready or it will really clutter the history.

Works in VR, AE1170

@doodlum doodlum merged commit ef9acef into dev May 1, 2024
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@alandtse alandtse deleted the deferred-shadows branch July 10, 2024 01:41
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Successfully merging this pull request may close these issues.

VR Effect Shader missing spray from waterfalls
4 participants