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feat: recompile automatically for changed shaders (#206)
Adds feature where changes to the shader .hlsl files will automatically recompile shaders. Changes to RE::BSShader::Type files in Data\Shaders (e.g., Lighting.hlsl) will result in a type specific recompile. All other modification to hlsl/hlsli files will recompile all files since there isn't a way to detect what may be impacted. closes #205
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@@ -24,7 +24,8 @@ | |
}, | ||
"eastl", | ||
"clib-util", | ||
"unordered-dense" | ||
"unordered-dense", | ||
"efsw" | ||
], | ||
"overrides": [ | ||
{ | ||
|