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Test: use software renderer blending logic in fbfetch blend
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Pokechu22 committed Dec 28, 2022
1 parent ef20cad commit 68739da
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/Core/VideoCommon/ShaderCache.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -641,7 +641,7 @@ static GXPipelineUid ApplyDriverBugs(const GXPipelineUid& in)

if (g_ActiveConfig.backend_info.bSupportsFramebufferFetch)
{
bool fbfetch_blend = false;
bool fbfetch_blend = out.blending_state.blendenable;
if ((DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DISCARD_WITH_EARLY_Z) ||
!g_ActiveConfig.backend_info.bSupportsEarlyZ) &&
ps->ztest == EmulatedZ::ForcedEarly)
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