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Core/ConfigManager: Remove duplicate HiresTexture::Update
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Resolves duplicate OSD messages for Loading and Found custom textures.
Upon VideoBackend initialization HiresTexture::Init will be called, which
calls Update. Since this occurs whenever a game is launched, it is
unnecessary to also call HiresTexture::Update in ConfigManager for boot.
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dreamsyntax committed Dec 27, 2024
1 parent 532a862 commit 6705062
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion Source/Core/Core/ConfigManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -212,7 +212,6 @@ void SConfig::OnNewTitleLoad(const Core::CPUThreadGuard& guard)
CBoot::LoadMapFromFilename(guard, ppc_symbol_db);
HLE::Reload(system);
PatchEngine::Reload(system);
HiresTexture::Update();
WC24PatchEngine::Reload();
}

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