This is a cloned repository of https://github.com/ukoethe/bomberman_rl. It is part of the final project for Fundamentals of Machine Learning course offered at Heidelberg University, where the goal is to develop a capable agent using Reinforcement Learning for the classic game Bomberman.
@dkalsan
@LorenzoPolli
@laragazzadelsole
The implementation can be found in agents_code/gigis_qtable/
folder.
The implementation can be found in agents_code/gigis_rf/
folder.