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Keyboard: Initial nori port (qmk#4542)
* Initial nori port * ortho_4x4 layout and RGB fixes * Review fixes for superseded audio and default layer functionality
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/* Copyright 2018 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#include "config_common.h" | ||
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/* USB Device descriptor parameter */ | ||
#define VENDOR_ID 0xFEED | ||
#define PRODUCT_ID 0x0A0C | ||
#define DEVICE_VER 0x0444 | ||
#define MANUFACTURER di0ib | ||
#define PRODUCT The nori Keyboard | ||
#define DESCRIPTION A modular compact keyboard | ||
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/* key matrix size */ | ||
#define MATRIX_ROWS 4 | ||
#define MATRIX_COLS 12 | ||
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/* | ||
* Keyboard Matrix Assignments | ||
* | ||
* Change this to how you wired your keyboard | ||
* COLS: AVR pins used for columns, left to right | ||
* ROWS: AVR pins used for rows, top to bottom | ||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | ||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | ||
* | ||
*/ | ||
#define MATRIX_ROW_PINS { D3, D2, D1, D0 } | ||
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, D4, C6, D7, E6 } | ||
#define UNUSED_PINS | ||
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/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ | ||
#define DIODE_DIRECTION COL2ROW | ||
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#define BACKLIGHT_PIN B5 | ||
//#define BACKLIGHT_BREATHING | ||
#define BACKLIGHT_LEVELS 3 | ||
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// enable RGB underglow | ||
#define RGB_DI_PIN B4 | ||
#define RGBLIGHT_ANIMATIONS | ||
#define RGBLED_NUM 10 | ||
#define RGBLIGHT_HUE_STEP 8 | ||
#define RGBLIGHT_SAT_STEP 8 | ||
#define RGBLIGHT_VAL_STEP 8 | ||
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||
#define DEBOUNCING_DELAY 5 | ||
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/* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||
//#define MATRIX_HAS_GHOST | ||
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/* number of backlight levels */ | ||
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||
#define LOCKING_SUPPORT_ENABLE | ||
/* Locking resynchronize hack */ | ||
#define LOCKING_RESYNC_ENABLE | ||
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | ||
* This is userful for the Windows task manager shortcut (ctrl+shift+esc). | ||
*/ | ||
// #define GRAVE_ESC_CTRL_OVERRIDE | ||
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/* | ||
* Force NKRO | ||
* | ||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | ||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | ||
* makefile for this to work.) | ||
* | ||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | ||
* until the next keyboard reset. | ||
* | ||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | ||
* fully operational during normal computer usage. | ||
* | ||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | ||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | ||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | ||
* power-up. | ||
* | ||
*/ | ||
//#define FORCE_NKRO | ||
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/* | ||
* Magic Key Options | ||
* | ||
* Magic keys are hotkey commands that allow control over firmware functions of | ||
* the keyboard. They are best used in combination with the HID Listen program, | ||
* found here: https://www.pjrc.com/teensy/hid_listen.html | ||
* | ||
* The options below allow the magic key functionality to be changed. This is | ||
* useful if your keyboard/keypad is missing keys and you want magic key support. | ||
* | ||
*/ | ||
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/* key combination for magic key command */ | ||
#define IS_COMMAND() ( \ | ||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ | ||
) | ||
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/* control how magic key switches layers */ | ||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true | ||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true | ||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false | ||
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/* override magic key keymap */ | ||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS | ||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS | ||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM | ||
//#define MAGIC_KEY_HELP1 H | ||
//#define MAGIC_KEY_HELP2 SLASH | ||
//#define MAGIC_KEY_DEBUG D | ||
//#define MAGIC_KEY_DEBUG_MATRIX X | ||
//#define MAGIC_KEY_DEBUG_KBD K | ||
//#define MAGIC_KEY_DEBUG_MOUSE M | ||
//#define MAGIC_KEY_VERSION V | ||
//#define MAGIC_KEY_STATUS S | ||
//#define MAGIC_KEY_CONSOLE C | ||
//#define MAGIC_KEY_LAYER0_ALT1 ESC | ||
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE | ||
//#define MAGIC_KEY_LAYER0 0 | ||
//#define MAGIC_KEY_LAYER1 1 | ||
//#define MAGIC_KEY_LAYER2 2 | ||
//#define MAGIC_KEY_LAYER3 3 | ||
//#define MAGIC_KEY_LAYER4 4 | ||
//#define MAGIC_KEY_LAYER5 5 | ||
//#define MAGIC_KEY_LAYER6 6 | ||
//#define MAGIC_KEY_LAYER7 7 | ||
//#define MAGIC_KEY_LAYER8 8 | ||
//#define MAGIC_KEY_LAYER9 9 | ||
//#define MAGIC_KEY_BOOTLOADER PAUSE | ||
//#define MAGIC_KEY_LOCK CAPS | ||
//#define MAGIC_KEY_EEPROM E | ||
//#define MAGIC_KEY_NKRO N | ||
//#define MAGIC_KEY_SLEEP_LED Z | ||
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/* | ||
* Feature disable options | ||
* These options are also useful to firmware size reduction. | ||
*/ | ||
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/* disable debug print */ | ||
//#define NO_DEBUG | ||
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/* disable print */ | ||
//#define NO_PRINT | ||
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/* disable action features */ | ||
//#define NO_ACTION_LAYER | ||
//#define NO_ACTION_TAPPING | ||
//#define NO_ACTION_ONESHOT | ||
//#define NO_ACTION_MACRO | ||
//#define NO_ACTION_FUNCTION | ||
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/* | ||
* MIDI options | ||
*/ | ||
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/* Prevent use of disabled MIDI features in the keymap */ | ||
//#define MIDI_ENABLE_STRICT 1 | ||
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/* enable basic MIDI features: | ||
- MIDI notes can be sent when in Music mode is on | ||
*/ | ||
//#define MIDI_BASIC | ||
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/* enable advanced MIDI features: | ||
- MIDI notes can be added to the keymap | ||
- Octave shift and transpose | ||
- Virtual sustain, portamento, and modulation wheel | ||
- etc. | ||
*/ | ||
//#define MIDI_ADVANCED | ||
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ | ||
//#define MIDI_TONE_KEYCODE_OCTAVES 1 | ||
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/* | ||
* HD44780 LCD Display Configuration | ||
*/ | ||
/* | ||
#define LCD_LINES 2 //< number of visible lines of the display | ||
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display | ||
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode | ||
#if LCD_IO_MODE | ||
#define LCD_PORT PORTB //< port for the LCD lines | ||
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 | ||
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 | ||
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 | ||
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 | ||
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 | ||
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 | ||
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 | ||
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 | ||
#define LCD_RS_PORT LCD_PORT //< port for RS line | ||
#define LCD_RS_PIN 3 //< pin for RS line | ||
#define LCD_RW_PORT LCD_PORT //< port for RW line | ||
#define LCD_RW_PIN 2 //< pin for RW line | ||
#define LCD_E_PORT LCD_PORT //< port for Enable line | ||
#define LCD_E_PIN 1 //< pin for Enable line | ||
#endif | ||
*/ |
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{ | ||
"keyboard_name": "nori", | ||
"url": "", | ||
"maintainer": "qmk", | ||
"width": 12, | ||
"height": 4, | ||
"layouts": { | ||
"LAYOUT_ortho_4x4": { | ||
"key_count": 16, | ||
"layout": [ | ||
{ "w": 1, "x": 0, "y": 0 }, | ||
{ "w": 1, "x": 1, "y": 0 }, | ||
{ "w": 1, "x": 2, "y": 0 }, | ||
{ "w": 1, "x": 3, "y": 0 }, | ||
{ "w": 1, "x": 0, "y": 1 }, | ||
{ "w": 1, "x": 1, "y": 1 }, | ||
{ "w": 1, "x": 2, "y": 1 }, | ||
{ "w": 1, "x": 3, "y": 1 }, | ||
{ "w": 1, "x": 0, "y": 2 }, | ||
{ "w": 1, "x": 1, "y": 2 }, | ||
{ "w": 1, "x": 2, "y": 2 }, | ||
{ "w": 1, "x": 3, "y": 2 }, | ||
{ "w": 1, "x": 0, "y": 3 }, | ||
{ "w": 1, "x": 1, "y": 3 }, | ||
{ "w": 1, "x": 2, "y": 3 }, | ||
{ "w": 1, "x": 3, "y": 3 } ] | ||
}, | ||
"LAYOUT_ortho_4x8": { | ||
"key_count": 32, | ||
"layout": [ | ||
{ "w": 1, "x": 0, "y": 0 }, | ||
{ "w": 1, "x": 1, "y": 0 }, | ||
{ "w": 1, "x": 2, "y": 0 }, | ||
{ "w": 1, "x": 3, "y": 0 }, | ||
{ "w": 1, "x": 4, "y": 0 }, | ||
{ "w": 1, "x": 5, "y": 0 }, | ||
{ "w": 1, "x": 6, "y": 0 }, | ||
{ "w": 1, "x": 7, "y": 0 }, | ||
{ "w": 1, "x": 0, "y": 1 }, | ||
{ "w": 1, "x": 1, "y": 1 }, | ||
{ "w": 1, "x": 2, "y": 1 }, | ||
{ "w": 1, "x": 3, "y": 1 }, | ||
{ "w": 1, "x": 4, "y": 1 }, | ||
{ "w": 1, "x": 5, "y": 1 }, | ||
{ "w": 1, "x": 6, "y": 1 }, | ||
{ "w": 1, "x": 7, "y": 1 }, | ||
{ "w": 1, "x": 0, "y": 2 }, | ||
{ "w": 1, "x": 1, "y": 2 }, | ||
{ "w": 1, "x": 2, "y": 2 }, | ||
{ "w": 1, "x": 3, "y": 2 }, | ||
{ "w": 1, "x": 4, "y": 2 }, | ||
{ "w": 1, "x": 5, "y": 2 }, | ||
{ "w": 1, "x": 6, "y": 2 }, | ||
{ "w": 1, "x": 7, "y": 2 }, | ||
{ "w": 1, "x": 0, "y": 3 }, | ||
{ "w": 1, "x": 1, "y": 3 }, | ||
{ "w": 1, "x": 2, "y": 3 }, | ||
{ "w": 1, "x": 3, "y": 3 }, | ||
{ "w": 1, "x": 4, "y": 3 }, | ||
{ "w": 1, "x": 5, "y": 3 }, | ||
{ "w": 1, "x": 6, "y": 3 }, | ||
{ "w": 1, "x": 7, "y": 3 } ] | ||
}, | ||
"LAYOUT_ortho_4x12": { | ||
"key_count": 48, | ||
"layout": [ | ||
{ "w": 1, "x": 0, "y": 0 }, | ||
{ "w": 1, "x": 1, "y": 0 }, | ||
{ "w": 1, "x": 2, "y": 0 }, | ||
{ "w": 1, "x": 3, "y": 0 }, | ||
{ "w": 1, "x": 4, "y": 0 }, | ||
{ "w": 1, "x": 5, "y": 0 }, | ||
{ "w": 1, "x": 6, "y": 0 }, | ||
{ "w": 1, "x": 7, "y": 0 }, | ||
{ "w": 1, "x": 8, "y": 0 }, | ||
{ "w": 1, "x": 9, "y": 0 }, | ||
{ "w": 1, "x": 10, "y": 0 }, | ||
{ "w": 1, "x": 11, "y": 0 }, | ||
{ "w": 1, "x": 0, "y": 1 }, | ||
{ "w": 1, "x": 1, "y": 1 }, | ||
{ "w": 1, "x": 2, "y": 1 }, | ||
{ "w": 1, "x": 3, "y": 1 }, | ||
{ "w": 1, "x": 4, "y": 1 }, | ||
{ "w": 1, "x": 5, "y": 1 }, | ||
{ "w": 1, "x": 6, "y": 1 }, | ||
{ "w": 1, "x": 7, "y": 1 }, | ||
{ "w": 1, "x": 8, "y": 1 }, | ||
{ "w": 1, "x": 9, "y": 1 }, | ||
{ "w": 1, "x": 10, "y": 1 }, | ||
{ "w": 1, "x": 11, "y": 1 }, | ||
{ "w": 1, "x": 0, "y": 2 }, | ||
{ "w": 1, "x": 1, "y": 2 }, | ||
{ "w": 1, "x": 2, "y": 2 }, | ||
{ "w": 1, "x": 3, "y": 2 }, | ||
{ "w": 1, "x": 4, "y": 2 }, | ||
{ "w": 1, "x": 5, "y": 2 }, | ||
{ "w": 1, "x": 6, "y": 2 }, | ||
{ "w": 1, "x": 7, "y": 2 }, | ||
{ "w": 1, "x": 8, "y": 2 }, | ||
{ "w": 1, "x": 9, "y": 2 }, | ||
{ "w": 1, "x": 10, "y": 2 }, | ||
{ "w": 1, "x": 11, "y": 2 }, | ||
{ "w": 1, "x": 0, "y": 3 }, | ||
{ "w": 1, "x": 1, "y": 3 }, | ||
{ "w": 1, "x": 2, "y": 3 }, | ||
{ "w": 1, "x": 3, "y": 3 }, | ||
{ "w": 1, "x": 4, "y": 3 }, | ||
{ "w": 1, "x": 5, "y": 3 }, | ||
{ "w": 1, "x": 6, "y": 3 }, | ||
{ "w": 1, "x": 7, "y": 3 }, | ||
{ "w": 1, "x": 8, "y": 3 }, | ||
{ "w": 1, "x": 9, "y": 3 }, | ||
{ "w": 1, "x": 10, "y": 3 }, | ||
{ "w": 1, "x": 11, "y": 3 } ] | ||
} | ||
} | ||
} |
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/* Copyright 2018 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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// place overrides here | ||
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \ | ||
SONG(COLEMAK_SOUND), \ | ||
SONG(DVORAK_SOUND) \ | ||
} |
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