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OGrEE-3D 3.0.0

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@Cedrok Cedrok released this 15 Sep 14:54
· 65 commits to master since this release

Starting with this version, OGrEE-3D can no longer run as a stand-alone programm. It is a visualization tool, controlled by OGrEE-CLI.

Features

  • UI rework
    • Remove build-in CLI
    • More responsive UI
    • Right click menu for contextual buttons
    • Input Fields for selecting or focusing an object by it's ID (hierarchyName)
  • Custom 3D labels on top of racks
  • Create non square rooms with templates
  • Create sensors depending on attributes of objects
  • Display temperature data in rooms / racks / devices
  • Display an object without it's parent
  • Pillars in rooms
  • Handle posXYZ for racks
  • Non square buildings
  • Get local coordinates in a room
  • Hide walls for buildings and rooms
  • Display clearance box around a rack or a device

Fixes

  • Issues with grid placement on a U helper
  • Issues with progressive objects loading (details)
  • Easier Corridor creation
  • Issues with focus
  • Cancel an object creation now cancel all the current batch of "to be drawn" objects

Other

  • Unified config file with OGrEE-CLI in TOML format
  • A log file is created at each OGrEE-3D start