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Replace unchecked glam conversion by TryFrom or checks
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sebcrozet committed Jun 1, 2021
1 parent 4af979c commit 47a4f52
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Showing 6 changed files with 160 additions and 179 deletions.
3 changes: 0 additions & 3 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -38,11 +38,8 @@ macros = [ "nalgebra-macros" ]
convert-mint = [ "mint" ]
convert-bytemuck = [ "bytemuck" ]
convert-glam013 = [ "glam013" ]
convert-glam013-unchecked = [ "convert-glam013" ] # Enable edgy conversions like Mat4 -> Isometry3
convert-glam014 = [ "glam014" ]
convert-glam014-unchecked = [ "convert-glam014" ] # Enable edgy conversions like Mat4 -> Isometry3
convert-glam015 = [ "glam015" ]
convert-glam015-unchecked = [ "convert-glam015" ] # Enable edgy conversions like Mat4 -> Isometry3

# Serialization
## To use serde in a #[no-std] environment, enable the
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197 changes: 100 additions & 97 deletions src/third_party/glam/common/glam_isometry.rs
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
use super::glam::{DMat3, DMat4, DQuat, DVec3, Mat3, Mat4, Quat, Vec3};
use crate::{Isometry2, Isometry3};
use super::glam::{DMat3, DMat4, DQuat, DVec2, DVec3, Mat3, Mat4, Quat, Vec2, Vec3};
use crate::{Isometry2, Isometry3, Matrix3, Matrix4};
use std::convert::TryFrom;

impl From<Isometry2<f32>> for Mat3 {
fn from(iso: Isometry2<f32>) -> Mat3 {
Expand Down Expand Up @@ -38,153 +39,155 @@ impl From<Isometry3<f64>> for (DVec3, DQuat) {
impl From<Isometry2<f32>> for (Vec3, Quat) {
fn from(iso: Isometry2<f32>) -> (Vec3, Quat) {
let tra = Vec3::new(iso.translation.x, iso.translation.y, 0.0);
let rot = Quat::from_axis_angle(Vec3::new(0.0, 0.0, 1.0), iso.rotation.angle());
let rot = Quat::from_axis_angle(Vec3::Z, iso.rotation.angle());
(tra, rot)
}
}

impl From<Isometry2<f64>> for (DVec3, DQuat) {
fn from(iso: Isometry2<f64>) -> (DVec3, DQuat) {
let tra = DVec3::new(iso.translation.x, iso.translation.y, 0.0);
let rot = DQuat::from_axis_angle(DVec3::new(0.0, 0.0, 1.0), iso.rotation.angle());
let rot = DQuat::from_axis_angle(DVec3::Z, iso.rotation.angle());
(tra, rot)
}
}

#[cfg(feature = "convert-glam-unchecked")]
mod unchecked {
use super::super::glam::{DMat3, DMat4, DQuat, DVec2, DVec3, Mat3, Mat4, Quat, Vec2, Vec3};
use crate::{Isometry2, Isometry3, Matrix3, Matrix4};

impl From<(Vec3, Quat)> for Isometry3<f32> {
fn from((tra, rot): (Vec3, Quat)) -> Self {
Isometry3::from_parts(tra.into(), rot.into())
}
impl From<(Vec3, Quat)> for Isometry3<f32> {
fn from((tra, rot): (Vec3, Quat)) -> Self {
Isometry3::from_parts(tra.into(), rot.into())
}
}

impl From<(DVec3, DQuat)> for Isometry3<f64> {
fn from((tra, rot): (DVec3, DQuat)) -> Self {
Isometry3::from_parts(tra.into(), rot.into())
}
impl From<(DVec3, DQuat)> for Isometry3<f64> {
fn from((tra, rot): (DVec3, DQuat)) -> Self {
Isometry3::from_parts(tra.into(), rot.into())
}
}

impl From<(Vec3, Quat)> for Isometry2<f32> {
fn from((tra, rot): (Vec3, Quat)) -> Self {
Isometry2::new([tra.x, tra.y].into(), rot.to_axis_angle().1)
}
impl From<(Vec3, Quat)> for Isometry2<f32> {
fn from((tra, rot): (Vec3, Quat)) -> Self {
Isometry2::new([tra.x, tra.y].into(), rot.to_axis_angle().1)
}
}

impl From<(DVec3, DQuat)> for Isometry2<f64> {
fn from((tra, rot): (DVec3, DQuat)) -> Self {
Isometry2::new([tra.x, tra.y].into(), rot.to_axis_angle().1)
}
impl From<(DVec3, DQuat)> for Isometry2<f64> {
fn from((tra, rot): (DVec3, DQuat)) -> Self {
Isometry2::new([tra.x, tra.y].into(), rot.to_axis_angle().1)
}
}

impl From<(Vec2, Quat)> for Isometry2<f32> {
fn from((tra, rot): (Vec2, Quat)) -> Self {
Isometry2::new([tra.x, tra.y].into(), rot.to_axis_angle().1)
}
impl From<(Vec2, Quat)> for Isometry2<f32> {
fn from((tra, rot): (Vec2, Quat)) -> Self {
Isometry2::new(tra.into(), rot.to_axis_angle().1)
}
}

impl From<(DVec2, DQuat)> for Isometry2<f64> {
fn from((tra, rot): (DVec2, DQuat)) -> Self {
Isometry2::new([tra.x, tra.y].into(), rot.to_axis_angle().1)
}
impl From<(DVec2, DQuat)> for Isometry2<f64> {
fn from((tra, rot): (DVec2, DQuat)) -> Self {
Isometry2::new(tra.into(), rot.to_axis_angle().1)
}
}

impl From<(Vec2, f32)> for Isometry2<f32> {
fn from((tra, rot): (Vec2, f32)) -> Self {
Isometry2::new([tra.x, tra.y].into(), rot)
}
impl From<(Vec2, f32)> for Isometry2<f32> {
fn from((tra, rot): (Vec2, f32)) -> Self {
Isometry2::new(tra.into(), rot)
}
}

impl From<(DVec2, f64)> for Isometry2<f64> {
fn from((tra, rot): (DVec2, f64)) -> Self {
Isometry2::new([tra.x, tra.y].into(), rot)
}
impl From<(DVec2, f64)> for Isometry2<f64> {
fn from((tra, rot): (DVec2, f64)) -> Self {
Isometry2::new(tra.into(), rot)
}
}

impl From<Quat> for Isometry3<f32> {
fn from(rot: Quat) -> Self {
Isometry3::from_parts(crate::one(), rot.into())
}
impl From<Quat> for Isometry3<f32> {
fn from(rot: Quat) -> Self {
Isometry3::from_parts(crate::one(), rot.into())
}
}

impl From<DQuat> for Isometry3<f64> {
fn from(rot: DQuat) -> Self {
Isometry3::from_parts(crate::one(), rot.into())
}
impl From<DQuat> for Isometry3<f64> {
fn from(rot: DQuat) -> Self {
Isometry3::from_parts(crate::one(), rot.into())
}
}

impl From<Quat> for Isometry2<f32> {
fn from(rot: Quat) -> Self {
Isometry2::new(crate::zero(), rot.to_axis_angle().1)
}
impl From<Quat> for Isometry2<f32> {
fn from(rot: Quat) -> Self {
Isometry2::new(crate::zero(), rot.to_axis_angle().1)
}
}

impl From<DQuat> for Isometry2<f64> {
fn from(rot: DQuat) -> Self {
Isometry2::new(crate::zero(), rot.to_axis_angle().1)
}
impl From<DQuat> for Isometry2<f64> {
fn from(rot: DQuat) -> Self {
Isometry2::new(crate::zero(), rot.to_axis_angle().1)
}
}

impl From<Vec3> for Isometry3<f32> {
fn from(tra: Vec3) -> Self {
Isometry3::from_parts(tra.into(), crate::one())
}
impl From<Vec3> for Isometry3<f32> {
fn from(tra: Vec3) -> Self {
Isometry3::from_parts(tra.into(), crate::one())
}
}

impl From<DVec3> for Isometry3<f64> {
fn from(tra: DVec3) -> Self {
Isometry3::from_parts(tra.into(), crate::one())
}
impl From<DVec3> for Isometry3<f64> {
fn from(tra: DVec3) -> Self {
Isometry3::from_parts(tra.into(), crate::one())
}
}

impl From<Vec2> for Isometry2<f32> {
fn from(tra: Vec2) -> Self {
Isometry2::new(tra.into(), crate::one())
}
impl From<Vec2> for Isometry2<f32> {
fn from(tra: Vec2) -> Self {
Isometry2::new(tra.into(), crate::one())
}
}

impl From<DVec2> for Isometry2<f64> {
fn from(tra: DVec2) -> Self {
Isometry2::new(tra.into(), crate::one())
}
impl From<DVec2> for Isometry2<f64> {
fn from(tra: DVec2) -> Self {
Isometry2::new(tra.into(), crate::one())
}
}

impl From<Vec3> for Isometry2<f32> {
fn from(tra: Vec3) -> Self {
Isometry2::new([tra.x, tra.y].into(), crate::one())
}
impl From<Vec3> for Isometry2<f32> {
fn from(tra: Vec3) -> Self {
Isometry2::new([tra.x, tra.y].into(), crate::one())
}
}

impl From<DVec3> for Isometry2<f64> {
fn from(tra: DVec3) -> Self {
Isometry2::new([tra.x, tra.y].into(), crate::one())
}
impl From<DVec3> for Isometry2<f64> {
fn from(tra: DVec3) -> Self {
Isometry2::new([tra.x, tra.y].into(), crate::one())
}
}

impl TryFrom<Mat3> for Isometry2<f32> {
type Error = ();

impl From<Mat3> for Isometry2<f32> {
fn from(mat3: Mat3) -> Isometry2<f32> {
crate::convert_unchecked(Matrix3::from(mat3))
}
fn try_from(mat3: Mat3) -> Result<Isometry2<f32>, Self::Error> {
crate::try_convert(Matrix3::from(mat3)).ok_or(())
}
}

impl TryFrom<Mat4> for Isometry3<f32> {
type Error = ();

impl From<Mat4> for Isometry3<f32> {
fn from(mat4: Mat4) -> Isometry3<f32> {
crate::convert_unchecked(Matrix4::from(mat4))
}
fn try_from(mat4: Mat4) -> Result<Isometry3<f32>, Self::Error> {
crate::try_convert(Matrix4::from(mat4)).ok_or(())
}
}

impl From<DMat3> for Isometry2<f64> {
fn from(mat3: DMat3) -> Isometry2<f64> {
crate::convert_unchecked(Matrix3::from(mat3))
}
impl TryFrom<DMat3> for Isometry2<f64> {
type Error = ();

fn try_from(mat3: DMat3) -> Result<Isometry2<f64>, Self::Error> {
crate::try_convert(Matrix3::from(mat3)).ok_or(())
}
}

impl TryFrom<DMat4> for Isometry3<f64> {
type Error = ();

impl From<DMat4> for Isometry3<f64> {
fn from(mat4: DMat4) -> Isometry3<f64> {
crate::convert_unchecked(Matrix4::from(mat4))
}
fn try_from(mat4: DMat4) -> Result<Isometry3<f64>, Self::Error> {
crate::try_convert(Matrix4::from(mat4)).ok_or(())
}
}
24 changes: 9 additions & 15 deletions src/third_party/glam/common/glam_quaternion.rs
Original file line number Diff line number Diff line change
Expand Up @@ -43,22 +43,16 @@ impl From<UnitQuaternion<f64>> for DQuat {
}
}

#[cfg(feature = "convert-glam-unchecked")]
mod unchecked {
use super::super::glam::{DQuat, Quat};
use crate::{Quaternion, UnitQuaternion};

impl From<Quat> for UnitQuaternion<f32> {
#[inline]
fn from(e: Quat) -> UnitQuaternion<f32> {
UnitQuaternion::new_unchecked(Quaternion::from(e))
}
impl From<Quat> for UnitQuaternion<f32> {
#[inline]
fn from(e: Quat) -> UnitQuaternion<f32> {
UnitQuaternion::new_normalize(Quaternion::from(e))
}
}

impl From<DQuat> for UnitQuaternion<f64> {
#[inline]
fn from(e: DQuat) -> UnitQuaternion<f64> {
UnitQuaternion::new_unchecked(Quaternion::from(e))
}
impl From<DQuat> for UnitQuaternion<f64> {
#[inline]
fn from(e: DQuat) -> UnitQuaternion<f64> {
UnitQuaternion::new_normalize(Quaternion::from(e))
}
}
46 changes: 20 additions & 26 deletions src/third_party/glam/common/glam_rotation.rs
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
use super::glam::{DMat2, DQuat, Mat2, Quat};
use crate::{Rotation2, Rotation3, UnitQuaternion};
use crate::{Rotation2, Rotation3, UnitComplex, UnitQuaternion};

impl From<Rotation2<f32>> for Mat2 {
#[inline]
Expand Down Expand Up @@ -29,36 +29,30 @@ impl From<Rotation3<f64>> for DQuat {
}
}

#[cfg(feature = "convert-glam-unchecked")]
mod unchecked {
use super::super::glam::{DMat2, DQuat, Mat2, Quat};
use crate::{Rotation2, Rotation3, UnitQuaternion};

impl From<Mat2> for Rotation2<f32> {
#[inline]
fn from(e: Mat2) -> Rotation2<f32> {
Rotation2::from_matrix_unchecked(e.into())
}
impl From<Mat2> for Rotation2<f32> {
#[inline]
fn from(e: Mat2) -> Rotation2<f32> {
UnitComplex::from(e).to_rotation_matrix()
}
}

impl From<DMat2> for Rotation2<f64> {
#[inline]
fn from(e: DMat2) -> Rotation2<f64> {
Rotation2::from_matrix_unchecked(e.into())
}
impl From<DMat2> for Rotation2<f64> {
#[inline]
fn from(e: DMat2) -> Rotation2<f64> {
UnitComplex::from(e).to_rotation_matrix()
}
}

impl From<Quat> for Rotation3<f32> {
#[inline]
fn from(e: Quat) -> Rotation3<f32> {
Rotation3::from(UnitQuaternion::from(e))
}
impl From<Quat> for Rotation3<f32> {
#[inline]
fn from(e: Quat) -> Rotation3<f32> {
Rotation3::from(UnitQuaternion::from(e))
}
}

impl From<DQuat> for Rotation3<f64> {
#[inline]
fn from(e: DQuat) -> Rotation3<f64> {
Rotation3::from(UnitQuaternion::from(e))
}
impl From<DQuat> for Rotation3<f64> {
#[inline]
fn from(e: DQuat) -> Rotation3<f64> {
Rotation3::from(UnitQuaternion::from(e))
}
}
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