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feat: add method to unlink storage #34
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i'm assuming there's an edge case that this accounts for but just in case: would a no-op (or throw) be possible here if the storage isn't initialized? e.g.
if (!this.#storage) return
this seems to be performing operations that cancel each other out if the storage isn't already initialized, but maybe it's much more complex than that
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There might be cases where the storage has been created on disk but hasn't been initialized in memory. For example:
this.#storage
won't be created. We want to create it so we can unlink it.My understanding is that creating the storage instance doesn't actually touch any files on disk. For example:
Maybe it's worth adding an explainer comment about this?
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ah okay that makes more sense! I was under the impression that this class fully manages the storage on disk but if it's being done somewhere else, your reasoning is clearer. thanks!