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Fallback Text outdated #2003

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CakeVR opened this issue Jan 9, 2024 · 0 comments · Fixed by #2013
Closed

Fallback Text outdated #2003

CakeVR opened this issue Jan 9, 2024 · 0 comments · Fixed by #2013
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Bug 🐞 Something isn't working Noob Friendly 👍 Good for newcomers Not Critical 🏖

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@CakeVR
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CakeVR commented Jan 9, 2024

In Dialogic 2 Alpha 12, the fallback text in the file text_bubble_base.tscn is outdated.

This is a fallback bubble, that is not actually connected to any character. In game use the following code to add speech bubbles to a character:
[color=darkgray]
var layout = Dialogic.start(@timeline_path)
layout.register_character(@character_resource, @node)
[/color]
[color=lightblue]@character_resource[/color] should be a loaded DialogicCharacter (a .dtl file)
[color=lightblue]@node[/color] should be the 2D node the bubble should point at.
@CakeVR CakeVR added Bug 🐞 Something isn't working Noob Friendly 👍 Good for newcomers Not Critical 🏖 labels Jan 9, 2024
@CakeVR CakeVR added this to the Version 2.0 (beta) milestone Jan 9, 2024
Jowan-Spooner added a commit to Jowan-Spooner/dialogic that referenced this issue Jan 10, 2024
Invertex pushed a commit to Invertex/dialogic that referenced this issue Jan 26, 2024
- fixes dialogic-godot#2008
- fixes dialogic-godot#2007
- fixes dialogic-godot#2003
- partially adresses dialogic-godot#1995

- also cleans up character and timeline resource scripts
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Labels
Bug 🐞 Something isn't working Noob Friendly 👍 Good for newcomers Not Critical 🏖
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