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Add environment variable to select accuracy vs speed
We might have more cases in the future, where we can choose between an accurate software implemenation and a faster but non-standard GPU implementation. Let's create a mechanism through which the client can select the features which can be sped up at the cost of correct rendering. This is currently exposed as an environment variable, and not as an API, because if it turns out to be a bad idea we can remove it without breaking the public API.
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