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change author name to deveworld
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deveworld committed Nov 8, 2022
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8 changes: 4 additions & 4 deletions README.md
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<img src="https://raw.githubusercontent.com/mcsim415/WParkour/main/parkour.png"></img></BR>
<img src="https://raw.githubusercontent.com/deveworld/WParkour/main/parkour.png"></img></BR>
# WParkour
<p style="text-align: right">
<a href="https://github.com/mcsim415/WParkour/blob/main/README_KO.md">
<a href="https://github.com/deveworld/WParkour/blob/main/README_KO.md">
<img alt="download" src="https://img.shields.io/static/v1?label=%ED%95%9C%EA%B5%AD%EC%96%B4%EB%A1%9C&message=%EC%9D%BD%EA%B8%B0&labelColor=success">
</a>
<a href="https://poggit.pmmp.io/p/WParkour/1.1">
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## Download
<a href="https://poggit.pmmp.io/p/WParkour/1.1">Download stable version in Poggit.</a></BR>
<a href="https://github.com/mcsim415/WParkour/releases/download/WParkour/WParkour.phar">Pre-release Download in GitHub. (It may be unstable)</a>
<a href="https://github.com/deveworld/WParkour/releases/download/WParkour/WParkour.phar">Pre-release Download in GitHub. (It may be unstable)</a>

## Description
### - Command
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### Translate
If this plugin doesn't have your language, you can add your language!</BR>
Read more about this <a href="https://github.com/mcsim415/WParkour/wiki/Translate-plugin">here</a>.
Read more about this <a href="https://github.com/deveworld/WParkour/wiki/Translate-plugin">here</a>.

## Notice
This plugin moved to here from <a href="https://web.archive.org/web/20210808110601if_/https://github.com/Blugin/Parkour">here</a>
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8 changes: 4 additions & 4 deletions README_KO.md
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<img src="https://raw.githubusercontent.com/mcsim415/WParkour/main/parkour.png"></img></BR>
<img src="https://raw.githubusercontent.com/deveworld/WParkour/main/parkour.png"></img></BR>
# WParkour
<p style="text-align: right">
<a href="https://github.com/mcsim415/WParkour/">
<a href="https://github.com/deveworld/WParkour/">
<img alt="download" src="https://img.shields.io/static/v1?label=English&message=README&labelColor=success">
</a>
<a href="https://poggit.pmmp.io/p/WParkour/1.1">
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### 다운로드
<a href="https://poggit.pmmp.io/p/WParkour/1.1">Poggit 에서 안정 버전 다운로드하기</a> </BR>
<a href="https://github.com/mcsim415/WParkour/releases/download/WParkour/WParkour.phar">깃허브에서 최신 다운로드하기 (불안정할 수 있습니다.)</a>
<a href="https://github.com/deveworld/WParkour/releases/download/WParkour/WParkour.phar">깃허브에서 최신 다운로드하기 (불안정할 수 있습니다.)</a>

## 설명
### - 명령어
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### Translate
만약 플러그인이 원하는 언어를 지원하지 않을경우, 당신이 추가할 수 있습니다!</BR>
<a href="https://github.com/mcsim415/WParkour/wiki/Translate-plugin">여기서</a> 더 자세히 알아보세요.
<a href="https://github.com/deveworld/WParkour/wiki/Translate-plugin">여기서</a> 더 자세히 알아보세요.
4 changes: 2 additions & 2 deletions README_POGGIT.md
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<img src="https://raw.githubusercontent.com/mcsim415/WParkour/main/parkour.png"></img></BR>
<img src="https://raw.githubusercontent.com/deveworld/WParkour/main/parkour.png"></img></BR>
# WParkour

### Command
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### Translate
If this plugin doesn't have your language, you can add your language!

Read more about this <a href="https://github.com/mcsim415/WParkour/wiki/Translate-plugin">here</a>.
Read more about this <a href="https://github.com/deveworld/WParkour/wiki/Translate-plugin">here</a>.
6 changes: 3 additions & 3 deletions plugin.yml
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---
name: WParkour
main: mcsim415\Parkour\Parkour
main: deveworld\Parkour\Parkour
version: 1.1
api: [ 4.0.0 ]
author: World # = mcsim415
author: World # =deveworld
description: Parkour Plugin
mcpe-protocol: [527, 534, 544, 545] # 1.19 ~ 1.19.21
mcpe-protocol: [527, 534, 544, 545, 554, 557] # 1.19 ~ 1.19.41
softdepend :
- EconomyAPI

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<?php

namespace mcsim415\Parkour\Command;
namespace deveworld\Parkour\Command;

use mcsim415\Parkour\Parkour;
use mcsim415\Parkour\UI\UIPage;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\Parkour;
use deveworld\Parkour\UI\UIPage;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\Text;
use pocketmine\command\Command;
use pocketmine\command\CommandExecutor;
use pocketmine\command\CommandSender;
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<?php

namespace mcsim415\Parkour\Event;
namespace deveworld\Parkour\Event;

use mcsim415\Parkour\Parkour;
use mcsim415\Parkour\UI\UIPage;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\LocationMath;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\Parkour;
use deveworld\Parkour\UI\UIPage;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\LocationMath;
use deveworld\Parkour\Utils\Text;
use pocketmine\event\block\BlockBreakEvent;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
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<?php
declare(strict_types=1);

namespace mcsim415\Parkour;
namespace deveworld\Parkour;

use JsonException;
use mcsim415\Parkour\Command\ParkourCommand;
use mcsim415\Parkour\Event\EventListener;
use mcsim415\Parkour\Task\ParkourTask;
use mcsim415\Parkour\UI\UIPage;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\Command\ParkourCommand;
use deveworld\Parkour\Event\EventListener;
use deveworld\Parkour\Task\ParkourTask;
use deveworld\Parkour\UI\UIPage;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\Text;
use pocketmine\event\Listener;
use pocketmine\lang\Language;
use pocketmine\player\Player;
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<?php

namespace mcsim415\Parkour\Task;
namespace deveworld\Parkour\Task;

use mcsim415\Parkour\Parkour;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\LocationMath;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\Parkour;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\LocationMath;
use deveworld\Parkour\Utils\Text;
use pocketmine\scheduler\Task;

class ParkourTask extends Task {
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<?php

namespace mcsim415\Parkour\UI;

use mcsim415\Parkour\Parkour;
use mcsim415\Parkour\UI\admin\AddParkour;
use mcsim415\Parkour\UI\admin\ContinueAdd;
use mcsim415\Parkour\UI\admin\DelParkour;
use mcsim415\Parkour\UI\admin\SelManage;
use mcsim415\Parkour\UI\admin\SelWork;
use mcsim415\Parkour\Utils\Text;
use mcsim415\Parkour\UI\all\Play;
namespace deveworld\Parkour\UI;

use deveworld\Parkour\Parkour;
use deveworld\Parkour\UI\admin\AddParkour;
use deveworld\Parkour\UI\admin\ContinueAdd;
use deveworld\Parkour\UI\admin\DelParkour;
use deveworld\Parkour\UI\admin\SelManage;
use deveworld\Parkour\UI\admin\SelWork;
use deveworld\Parkour\Utils\Text;
use deveworld\Parkour\UI\all\Play;
use pocketmine\player\Player;

abstract class UIPage {
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<?php

namespace mcsim415\Parkour\UI\admin;
namespace deveworld\Parkour\UI\admin;

use mcsim415\Parkour\Parkour;
use mcsim415\Parkour\UI\UIPage;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\Parkour;
use deveworld\Parkour\UI\UIPage;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\Text;
use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
use pocketmine\player\Player;

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<?php

namespace mcsim415\Parkour\UI\admin;
namespace deveworld\Parkour\UI\admin;

use mcsim415\Parkour\Parkour;
use mcsim415\Parkour\UI\UIPage;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\Parkour;
use deveworld\Parkour\UI\UIPage;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\Text;
use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
use pocketmine\player\Player;

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<?php

namespace mcsim415\Parkour\UI\admin;
namespace deveworld\Parkour\UI\admin;

use mcsim415\Parkour\Parkour;
use mcsim415\Parkour\UI\UIPage;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\Parkour;
use deveworld\Parkour\UI\UIPage;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\Text;
use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
use pocketmine\player\Player;

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<?php

namespace mcsim415\Parkour\UI\admin;
namespace deveworld\Parkour\UI\admin;

use mcsim415\Parkour\Parkour;
use mcsim415\Parkour\UI\UIPage;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\Parkour;
use deveworld\Parkour\UI\UIPage;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\Text;
use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
use pocketmine\player\Player;

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@@ -1,10 +1,10 @@
<?php

namespace mcsim415\Parkour\UI\admin;
namespace deveworld\Parkour\UI\admin;

use mcsim415\Parkour\UI\UIPage;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\UI\UIPage;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\Text;
use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
use pocketmine\player\Player;

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<?php
namespace mcsim415\Parkour\UI\all;
namespace deveworld\Parkour\UI\all;

use mcsim415\Parkour\Parkour;
use mcsim415\Parkour\Utils\Color;
use mcsim415\Parkour\Utils\Text;
use deveworld\Parkour\Parkour;
use deveworld\Parkour\Utils\Color;
use deveworld\Parkour\Utils\Text;
use pocketmine\entity\Location;
use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
use pocketmine\player\GameMode;
use pocketmine\player\Player;
use mcsim415\Parkour\UI\UIPage;
use deveworld\Parkour\UI\UIPage;

class Play extends UIPage {
public const FORM_ID = 18321003;
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<?php

namespace mcsim415\Parkour\Utils;
namespace deveworld\Parkour\Utils;


class Color{
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<?php

namespace mcsim415\Parkour\Utils;
namespace deveworld\Parkour\Utils;

use mcsim415\Parkour\Parkour;
use deveworld\Parkour\Parkour;
use pocketmine\world\World;
use pocketmine\entity\Location;
use pocketmine\math\Vector3;
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<?php

namespace mcsim415\Parkour\Utils;
namespace deveworld\Parkour\Utils;

use mcsim415\Parkour\Parkour;
use deveworld\Parkour\Parkour;
use pocketmine\lang\Translatable;

class Text {
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