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Releases: dev7355608/perfect-vision

Version 4.0.47

11 Nov 00:17
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v4.0.47

Improve OffscreenCanvas support check

Version 4.0.46

10 Nov 02:13
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  • Fixed lighting drawings being visible in explored fog with fog of war image.

Version 4.0.45

09 Nov 01:20
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  • Soft edge falloff of global light sources needed to be disabled until a better solution is found for another problem.
  • Fixed vision occlusion not updating properly.

Version 4.0.44

08 Nov 22:28
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  • Fixed radial/vision occlusion of stacked roofs.

Version 4.0.43

08 Nov 18:01
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  • Restored old z-index behavior of drawings.

Version 4.0.42

08 Nov 15:42
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  • Restored old z-index behavior of drawings.
  • Fixed a rendering issue.

Version 4.0.41

08 Nov 11:12
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  • Improved fog exploration saving performance even more.

Version 4.0.40

08 Nov 01:53
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  • Fixed radial and vision roof occlusion.

Version 4.0.39

07 Nov 00:40
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  • Fixed 3D Canvas compatibility.

Version 4.0.38

06 Nov 18:15
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  • Fixed a bug crashing the canvas: Uncaught ReferenceError: tex is not defined
  • Updated for Levels 3.5.2
  • Added missing vision angle check to match core's LOS test.