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fix: text length not computed properly #1303
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Signed-off-by: Riccardo Montagnin <[email protected]>
Warning Rate Limit Exceeded@RiccardoM has exceeded the limit for the number of commits or files that can be reviewed per hour. Please wait 3 minutes and 35 seconds before requesting another review. How to resolve this issue?After the wait time has elapsed, a review can be triggered using the We recommend that you space out your commits to avoid hitting the rate limit. How do rate limits work?CodeRabbit enforces hourly rate limits for each developer per organization. WalkthroughThe update introduces enhancements to the text length validation process for posts and reactions. Specifically, it adds methods to calculate the text length directly within the respective data structures ( Changes
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Signed-off-by: Riccardo Montagnin <[email protected]>
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Review Status
Actionable comments generated: 3
Configuration used: CodeRabbit UI
Files ignored due to path filters (2)
go.mod
is excluded by:!**/*.mod
go.sum
is excluded by:!**/*.sum
Files selected for processing (6)
- x/posts/keeper/posts.go (1 hunks)
- x/posts/types/models.go (2 hunks)
- x/posts/types/models_test.go (1 hunks)
- x/reactions/keeper/reactions.go (1 hunks)
- x/reactions/types/models.go (2 hunks)
- x/reactions/types/models_test.go (1 hunks)
Additional comments: 3
x/reactions/types/models.go (1)
- 126-130: LGTM!
x/reactions/types/models_test.go (1)
- 133-170: LGTM!
x/posts/types/models_test.go (1)
- 352-447: The test function
TestPost_GetTextLength
is well-structured and covers a variety of text scenarios including Latin text, non-Latin text, emojis, and mixed text. The use of table-driven tests is appropriate and enhances maintainability. The assertions made withrequire.Equal
are correct and effectively validate the expected behavior of theGetTextLength
method. Overall, the test function adheres to best practices for writing unit tests in Go.
x/posts/types/models.go
Outdated
// GetTextLength returns the length of the post text | ||
func (p Post) GetTextLength() int { | ||
return uniseg.GraphemeClusterCount(p.Text) | ||
} |
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Ensure the uniseg.GraphemeClusterCount
function handles all edge cases correctly, especially with complex grapheme clusters. Consider adding a comment to explain why grapheme counting is preferred over byte or rune counting for future maintainability.
Signed-off-by: Riccardo Montagnin <[email protected]>
Description
This PR fixes how the text lengths related to a
Post
or aFreeTextReactionValue
are computed. Previously the count would only consider the byte size of the text. Instead, it's much better to count graphemes.As per this comment:
By counting graphemes instead of runes or bytes, we can assure a consistent user experience with any application that implementes client-based char count.
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