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Test-1-Segmentation-fix #1
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to clear the source of any junk files left behind
more junk that shouldn't be here. cleaning up
Removes Ruin proc from messing with saving even when not called. Fixes various folder issues not appearing on git.
@@ -45,7 +45,6 @@ mob | |||
usr << "Macros - S = Say, O = OOC, R = RolePlay<p>" | |||
usr << "<font color =teal>It is Year [Year], Month [Month]<p>" | |||
if(usr.client.IsByondMember()) | |||
var/Add_GobKoboldLizard_instead |
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Unfinished variable. removal pending
@@ -6402,8 +6402,6 @@ mob | |||
return | |||
src.Corruption() | |||
Save() | |||
if(Ruining) |
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Interfereing with saving as it doesn't check if the variable is true with == 0
@@ -27451,19 +27451,7 @@ obj | |||
Click() | |||
if(usr.Admin >= 1) | |||
src.icon_state = "reboot on" | |||
switch(alert("Choose Option",,"Reboot","Shut Down","Ruin All")) |
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General cleanup, Major. Keeps the command to reboot minimal
hub = "Godsring.LandsofLegend" | ||
hub_password = "" | ||
loop_checks = 0 | ||
tick_lag = 0.75 |
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Changed to 0.50 for modernizing. raises client to around 23-29fps with very little overhead seen.
New() | ||
log = file("ErrorLog.txt") | ||
LoadMisc() | ||
CreateOre() | ||
LoadMap() | ||
DayNightCyle() | ||
var/Finish_Remote_Server_Access |
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Unused. pending removal
@@ -562,23 +560,6 @@ client | |||
mob.LastLoc = mob.loc | |||
..() | |||
/proc | |||
RuinAll() |
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Manual deletion is more effective and wont throw any errors without. also modernizing
Organizes code into folders aswell as icons
Signed-off-by: Smdytb1 <[email protected]>
People should be able to read the License and GPL/AGPL from the source itself instead of being forced upon login. it is their fault they didn't read it if they break any terms Signed-off-by: Smdytb1 <[email protected]>
Deletes many junk files you do not need when compiling
Moves version to number 0.64