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go-graphql-client

Build Status GoDoc

Preface: This is a fork of https://github.com/shurcooL/graphql with extended features (subscription client, named operation)

The subscription client follows Apollo client specification https://github.com/apollographql/subscriptions-transport-ws/blob/master/PROTOCOL.md, using websocket protocol with https://github.com/nhooyr/websocket, a minimal and idiomatic WebSocket library for Go.

Package graphql provides a GraphQL client implementation.

For more information, see package github.com/shurcooL/githubv4, which is a specialized version targeting GitHub GraphQL API v4. That package is driving the feature development.

Status: In active early research and development. The API will change when opportunities for improvement are discovered; it is not yet frozen.

Installation

go-graphql-client requires Go version 1.13 or later.

go get -u github.com/hasura/go-graphql-client

Usage

Construct a GraphQL client, specifying the GraphQL server URL. Then, you can use it to make GraphQL queries and mutations.

client := graphql.NewClient("https://example.com/graphql", nil)
// Use client...

Authentication

Some GraphQL servers may require authentication. The graphql package does not directly handle authentication. Instead, when creating a new client, you're expected to pass an http.Client that performs authentication. The easiest and recommended way to do this is to use the golang.org/x/oauth2 package. You'll need an OAuth token with the right scopes. Then:

import "golang.org/x/oauth2"

func main() {
	src := oauth2.StaticTokenSource(
		&oauth2.Token{AccessToken: os.Getenv("GRAPHQL_TOKEN")},
	)
	httpClient := oauth2.NewClient(context.Background(), src)

	client := graphql.NewClient("https://example.com/graphql", httpClient)
	// Use client...

Simple Query

To make a GraphQL query, you need to define a corresponding Go type.

For example, to make the following GraphQL query:

query {
	me {
		name
	}
}

You can define this variable:

var query struct {
	Me struct {
		Name graphql.String
	}
}

Then call client.Query, passing a pointer to it:

err := client.Query(context.Background(), &query, nil)
if err != nil {
	// Handle error.
}
fmt.Println(query.Me.Name)

// Output: Luke Skywalker

Arguments and Variables

Often, you'll want to specify arguments on some fields. You can use the graphql struct field tag for this.

For example, to make the following GraphQL query:

{
	human(id: "1000") {
		name
		height(unit: METER)
	}
}

You can define this variable:

var q struct {
	Human struct {
		Name   graphql.String
		Height graphql.Float `graphql:"height(unit: METER)"`
	} `graphql:"human(id: \"1000\")"`
}

Then call client.Query:

err := client.Query(context.Background(), &q, nil)
if err != nil {
	// Handle error.
}
fmt.Println(q.Human.Name)
fmt.Println(q.Human.Height)

// Output:
// Luke Skywalker
// 1.72

However, that'll only work if the arguments are constant and known in advance. Otherwise, you will need to make use of variables. Replace the constants in the struct field tag with variable names:

var q struct {
	Human struct {
		Name   graphql.String
		Height graphql.Float `graphql:"height(unit: $unit)"`
	} `graphql:"human(id: $id)"`
}

Then, define a variables map with their values:

variables := map[string]interface{}{
	"id":   graphql.ID(id),
	"unit": starwars.LengthUnit("METER"),
}

Finally, call client.Query providing variables:

err := client.Query(context.Background(), &q, variables)
if err != nil {
	// Handle error.
}

Inline Fragments

Some GraphQL queries contain inline fragments. You can use the graphql struct field tag to express them.

For example, to make the following GraphQL query:

{
	hero(episode: "JEDI") {
		name
		... on Droid {
			primaryFunction
		}
		... on Human {
			height
		}
	}
}

You can define this variable:

var q struct {
	Hero struct {
		Name  graphql.String
		Droid struct {
			PrimaryFunction graphql.String
		} `graphql:"... on Droid"`
		Human struct {
			Height graphql.Float
		} `graphql:"... on Human"`
	} `graphql:"hero(episode: \"JEDI\")"`
}

Alternatively, you can define the struct types corresponding to inline fragments, and use them as embedded fields in your query:

type (
	DroidFragment struct {
		PrimaryFunction graphql.String
	}
	HumanFragment struct {
		Height graphql.Float
	}
)

var q struct {
	Hero struct {
		Name          graphql.String
		DroidFragment `graphql:"... on Droid"`
		HumanFragment `graphql:"... on Human"`
	} `graphql:"hero(episode: \"JEDI\")"`
}

Then call client.Query:

err := client.Query(context.Background(), &q, nil)
if err != nil {
	// Handle error.
}
fmt.Println(q.Hero.Name)
fmt.Println(q.Hero.PrimaryFunction)
fmt.Println(q.Hero.Height)

// Output:
// R2-D2
// Astromech
// 0

Mutations

Mutations often require information that you can only find out by performing a query first. Let's suppose you've already done that.

For example, to make the following GraphQL mutation:

mutation($ep: Episode!, $review: ReviewInput!) {
	createReview(episode: $ep, review: $review) {
		stars
		commentary
	}
}
variables {
	"ep": "JEDI",
	"review": {
		"stars": 5,
		"commentary": "This is a great movie!"
	}
}

You can define:

var m struct {
	CreateReview struct {
		Stars      graphql.Int
		Commentary graphql.String
	} `graphql:"createReview(episode: $ep, review: $review)"`
}
variables := map[string]interface{}{
	"ep": starwars.Episode("JEDI"),
	"review": starwars.ReviewInput{
		Stars:      graphql.Int(5),
		Commentary: graphql.String("This is a great movie!"),
	},
}

Then call client.Mutate:

err := client.Mutate(context.Background(), &m, variables)
if err != nil {
	// Handle error.
}
fmt.Printf("Created a %v star review: %v\n", m.CreateReview.Stars, m.CreateReview.Commentary)

// Output:
// Created a 5 star review: This is a great movie!

Subcriptions

Usage

Construct a Subscription client, specifying the GraphQL server URL.

client := graphql.NewSubscriptionClient("wss://example.com/graphql")
defer client.Close()

// Subscribe subscriptions
// ...
// finally run the client
client.Run()

Subscribe

To make a GraphQL subscription, you need to define a corresponding Go type.

For example, to make the following GraphQL query:

subscription {
	me {
		name
	}
}

You can define this variable:

var subscription struct {
	Me struct {
		Name graphql.String
	}
}

Then call client.Subscribe, passing a pointer to it:

subscriptionId, err := client.Subscribe(&query, nil, func(dataValue *json.RawMessage, errValue error) error {
	if errValue != nil {
		// handle error
		// if returns error, it will failback to `onError` event
		return nil
	}
	data := query{}
	err := json.Unmarshal(dataValue, &data)

	fmt.Println(query.Me.Name)

	// Output: Luke Skywalker
})

if err != nil {
	// Handle error.
}

// you can unsubscribe the subscription while the client is running
client.Unsubscribe(subscriptionId)

Authentication

The subscription client is authenticated with GraphQL server through connection params:

client := graphql.NewSubscriptionClient("wss://example.com/graphql").
	WithConnectionParams(map[string]interface{}{
		"headers": map[string]string{
				"authentication": "...",
		},
	})

Options

client.
	//  write timeout of websocket client
	WithTimeout(time.Minute). 
	// When the websocket server was stopped, the client will retry connecting every second until timeout
	WithRetryTimeout(time.Minute).
	// sets loging function to print out received messages. By default, nothing is printed
	WithLog(log.Println).
	// max size of response message
	WithReadLimit(10*1024*1024).
	// these operation event logs won't be printed
	WithoutLogTypes(graphql.GQL_DATA, graphql.GQL_CONNECTION_KEEP_ALIVE)

Events

// OnConnected event is triggered when the websocket connected to GraphQL server sucessfully
client.OnConnected(fn func())

// OnDisconnected event is triggered when the websocket server was stil down after retry timeout
client.OnDisconnected(fn func())

// OnConnected event is triggered when there is any connection error. This is bottom exception handler level
// If this function is empty, or returns nil, the error is ignored
// If returns error, the websocket connection will be terminated
client.OnError(onError func(sc *SubscriptionClient, err error) error)

With operation name

Operation name is still on API decision plan shurcooL#12. However, in my opinion separate methods are easier choice to avoid breaking changes

func (c *Client) NamedQuery(ctx context.Context, name string, q interface{}, variables map[string]interface{}) error

func (c *Client) NamedMutate(ctx context.Context, name string, q interface{}, variables map[string]interface{}) error

func (sc *SubscriptionClient) NamedSubscribe(name string, v interface{}, variables map[string]interface{}, handler func(message *json.RawMessage, err error) error) (string, error)

Raw bytes response

In the case we developers want to decode JSON response ourself. Moreover, the default UnmarshalGraphQL function isn't ideal with complicated nested interfaces

func (c *Client) QueryRaw(ctx context.Context, q interface{}, variables map[string]interface{}) (*json.RawMessage, error)

func (c *Client) MutateRaw(ctx context.Context, q interface{}, variables map[string]interface{}) (*json.RawMessage, error)

func (c *Client) NamedQueryRaw(ctx context.Context, name string, q interface{}, variables map[string]interface{}) (*json.RawMessage, error)

func (c *Client) NamedMutateRaw(ctx context.Context, name string, q interface{}, variables map[string]interface{}) (*json.RawMessage, error)

Directories

Path Synopsis
example/graphqldev graphqldev is a test program currently being used for developing graphql package.
ident Package ident provides functions for parsing and converting identifier names between various naming convention.
internal/jsonutil Package jsonutil provides a function for decoding JSON into a GraphQL query data structure.

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