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chore: add wearable entrypoints #1368

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9 changes: 9 additions & 0 deletions kernel/packages/entryPoints/editor.ts
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@ import { EventEmitter } from 'events'
import future, { IFuture } from 'fp-future'

import { loadedSceneWorkers } from '../shared/world/parcelSceneManager'
import { Wearable } from '../shared/profiles/types'
import { SceneJsonData, ILand, HUDElementID } from '../shared/types'
import { normalizeContentMappings } from '../shared/selectors'
import { SceneWorker } from '../shared/world/SceneWorker'
Expand Down Expand Up @@ -277,6 +278,14 @@ namespace editor {
}
}

export function addWearablesToCatalog(wearables: Wearable[]) {
unityInterface.AddWearablesToCatalog(wearables)
}

export function removeWearablesFromCatalog(wearableIds: string[]) {
unityInterface.RemoveWearablesFromCatalog(wearableIds)
}

export function takeScreenshot(mime?: string): IFuture<string> {
const id = uuid()
futures[id] = future()
Expand Down