Releases
v0.62.0
Changelog
Scroll of Dimension Door: fix name showing up as Fruit Juice (thanks @wang429 )
Animate Objects: avoid showing "thorns 0" (thanks @wang429 )
Brambles: reworked as damage per material component played (thanks @wang429 )
Grimoire: add a turn counter in the power bar (thanks @wang429 )
Snap counter vfx: fix it being out of position when turning in spire+shield fight (thanks @wang429 )
Snap counter vfx: rework coloring as a rainbow effect
Run history: fix colors of mod characters' cards
Voiceovers: add a delay before death voice line
Voiceovers: avoid messing with master volume setting to achieve faded bg music effect
Voiceovers: fix issue with leaving volume faded permanently if a VO line gets cut off
Index: new art (thanks @Newigeg)
Patron: new art (thanks @Newigeg)
Death Throes: new art (thanks @fr33ly )
Aid: new art (thanks @NoblemanGR)
Rediscovery: new art (thanks @Cartopol )
True Strike: new art (thanks @zyalin and @crocketeer )
Smithing Strike: updated art (thanks @mziggles )
Moss: new art (thanks @chevy28360 )
Thanks @Neablis #4871 for helping merge art!
You can’t perform that action at this time.