Skip to content

v0.62.0

Compare
Choose a tag to compare
@dbjorge dbjorge released this 10 Feb 07:35
· 725 commits to master since this release

Changelog

  • Scroll of Dimension Door: fix name showing up as Fruit Juice (thanks @wang429)
  • Animate Objects: avoid showing "thorns 0" (thanks @wang429)
  • Brambles: reworked as damage per material component played (thanks @wang429)
  • Grimoire: add a turn counter in the power bar (thanks @wang429)
  • Snap counter vfx: fix it being out of position when turning in spire+shield fight (thanks @wang429)
  • Snap counter vfx: rework coloring as a rainbow effect
  • Run history: fix colors of mod characters' cards
  • Voiceovers: add a delay before death voice line
  • Voiceovers: avoid messing with master volume setting to achieve faded bg music effect
  • Voiceovers: fix issue with leaving volume faded permanently if a VO line gets cut off
  • Index: new art (thanks @Newigeg)
  • Patron: new art (thanks @Newigeg)
  • Death Throes: new art (thanks @fr33ly)
  • Aid: new art (thanks @NoblemanGR)
  • Rediscovery: new art (thanks @Cartopol)
  • True Strike: new art (thanks @zyalin and @crocketeer)
  • Smithing Strike: updated art (thanks @mziggles)
  • Moss: new art (thanks @chevy28360)
  • Thanks @Neablis#4871 for helping merge art!