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ElasticC - lightweight open HLS for rapid prototyping of simple FPGA projects

Build Status

ElasticC is currently in early development. It is NOT finished or working for any useful purpose. At the moment it is little more than a parser, simple evaluator and VHDL generator. It contains no timing or latency handling code or any other transformations that would give it purpose.

What is ElasticC?

ElasticC is designed to make designing streaming data processing systems on FPGAs as easy as possible, by using a C/C++ style language - while avoiding features of C++ or strict compatibility that makes things harder to code or read.

Its primary target applications are those involving a continuous stream of data and primarily single-cycle processing (but with few constraints on pipeline latency), in particular real time image and signal processing.

Originally the ElasticC language was developed for augmented reality prototyping, as demonstrated in this video. Note that the language codebase shown in the video is a prototype version that is very different to what is in this repository - do not expect language features in the video to work yet, or indeed ever in some cases.

The code examples for this older version are published on my website. Once again, they are for a different codebase to this repository and will not work here.

You can see examples of the what the current codebase can handle in the tests folder. One of the next priorities is to develop a framework to automatically build and verify these.

What will it be able to do?

The following features are in development or planned:

  • Support for almost all C language features (except pointers), and C++ features that make sense for hardware development (including templates, lambda functions, limited struct support, operator overloading for structs).
  • Full C++ template support (WIP: argument deduction and SFINAE not yet implemented)
  • Built-in data types for streams, including 2D moving windows (stream2d)
  • Variable width integer types and powerful automatic casting for optimal hardware generation
  • Support for generating a range of IO interfaces, including AXI4-Stream, Avalon-ST, parallel video, generic FIFO and generic parallel memory.
  • Automatic pipeline register insertion based on a timing model of the target FPGA, and to balance latencies of inputs or dedicated blocks such as memories.
  • Standard library containing commonly used blocks such as convolution, edge detection, video format conversion, signal filtering, signal generation, etc
  • VHDL and Verilog RTL back-ends (currently only VHDL supported)
  • C++ simulation output

When will it be usable?

I am only able to work on ElasticC in my spare time. I would estimate that enough features for it to be useful will be completed by the end of 2018, but it will be several years before all the planned features are completed.

Building ElasticC

Currently ElasticC is only being tested on Linux, but there is no reason it shouldn't also work on Windows or Mac OS X with a suitable build environment.

ElasticC requires a modern compiler with C++17 support (Clang is recommended but g++ is also supported), and the boost libraries. Once these are installed, you can simply run make to build ElasticC.

ElasticC includes some automated functional tests. These require a recent version of ghdl and Python 3.5 or newer. You will need to ensure that the PYTHONenvironment variable points to Python 3 if your distribution defaults to Python 2. Run make test to run the tests.

Contributions

Contributions are always appreciated, send an email (see my GitHub profile), ping me (daveshah) on Freenode ##openfpga, or open an issue if you would like to get involved or have any questions.

ElasticC is licensed under a MIT License.

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