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Don't use GLSL Spinnies
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daschuer committed Sep 8, 2023
1 parent 51ba570 commit 1c5f6f0
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/skin/legacy/legacyskinparser.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1311,7 +1311,7 @@ QWidget* LegacySkinParser::parseSpinny(const QDomElement& node) {
if (qApp->platformName() == QLatin1String("xcb")) {
#ifdef MIXXX_USE_QOPENGL
if (pWaveformWidgetFactory->isOpenGlShaderAvailable()) {
pSpinny = new WSpinnyGLSL(nullptr, group, m_pConfig, m_pVCManager, pPlayer);
pSpinny = new WSpinny(nullptr, group, m_pConfig, m_pVCManager, pPlayer);
} else
#endif
{
Expand All @@ -1321,7 +1321,7 @@ QWidget* LegacySkinParser::parseSpinny(const QDomElement& node) {
} else {
#ifdef MIXXX_USE_QOPENGL
if (pWaveformWidgetFactory->isOpenGlShaderAvailable()) {
pSpinny = new WSpinnyGLSL(m_pParent, group, m_pConfig, m_pVCManager, pPlayer);
pSpinny = new WSpinny(m_pParent, group, m_pConfig, m_pVCManager, pPlayer);
} else
#endif
{
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