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Great work! How to set the colour when rendering SMPLerX? #13
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Hi, do you know how to distinguish different body types based on the output of SMPLeX? |
I think the generated .npz files include the pose information of different body parts, like eyes, hands and the body. But for the different body parts like legs and chest, I’m not sure how to distinguish them. By the way, do you know how to render the body parts into the 2D image with different colors?
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Subject: Re: [damo-cv/RealisDance] Great work! How to set the colour when rendering SMPLerX? (Issue #13)
Hi, do you know how to distinguish different body types based on the output of SMPLeX?
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I guess it should be to set the color of each vertex according to different parts of the body |
yes body embedding, it is what i am thinking |
Already posted the code. We haven't distinguished different body types yet. I think it would be better if you did this, as CHAMP said it was helpful |
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Great work! I have a small question regarding the SMPLerX rendering script. I noticed that you applied different colors in the 2D SMPLerX frames. Could you clarify how the color scheme is determined during rendering? Are the colors based on depth information or are they assigned to differentiate between various body parts?
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