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* feat: added conditional logic based on gamestate for relogin * test: removed skipper * Update api/controllers/UserController.js Co-authored-by: Ryan Emberling <[email protected]> * Update api/controllers/UserController.js Co-authored-by: Ryan Emberling <[email protected]> * fix: removed .loggedIn * fix: populating p0, p1 * chore: new line * test: fixed previously bugged test * fix: bugged test * test: updated test fixture * fix: set pnum if missed event * feat: added logic for lobby reload * fix: only add p1 if in game model * Update api/helpers/game-states/create-socket-event.js * feat: updated the way socket event is handled * fix: unneeded changes --------- Co-authored-by: Ryan Emberling <[email protected]> Co-authored-by: Sean Kennedy <[email protected]>
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