Terrarum Alpha 2
What to Download
Scroll down to the Assets section, then click on the following item:
- Windows users: TerrarumWindows.x86.zip
- Mac users: TerrarumMac.arm.app.zip for Apple Silicon (M-Series, such as M1 and M2) Mac, TerrarumMac.x86.app.zip for Intel Mac
- Linux users: TerrarumLinux.arm.AppImage for ARM processors, TerrarumLinux.x86.AppImage for AMD64 (not 32-bit x86) processors
Overview
This release adds new gameplay elements such as new world generation and fluids system, new rendering system and texture changes.
Gameplay
New Features
- More diverse underground world: now features multiple rock layers, faults, aquifers, crude oils, and the sea of magma
- Buckets to hold fluids
- Brick blocks, made by smelting clays
- Launching an item (e.g. Cherry Bombs) now makes "whoosh" sound
- Pressure plates and buttons that emit electric signal
- New ore: Pitchblende. Currently have no use though
Note that the new world features are only available to the worlds generated from this version. Chunk generator will continue to generate old style of world if the world was made from the old versions.
Changes
- Faster initial world generation
- ISO Keyboard is now supported: you can bind a control on the key between Left Shift and Z
Removals
- Quarried Stone: mining a rock will now drop a Stone, and any Quarried Stones stored in an inventory will be transformed into Stones
Resolved Issues
- Crafting an item could unequip any holding item
- Going fullscreen causing graphical distortions on a MacBook internal screen
- Hitbox for Fixture Workbench was 4 tiles tall instead of 2
The fixture need to be dismantled and reinstalled to be fixed
World Rendering
New Features
- Subtile-based Tilemaps bringing more variety to the appearance of a world
- Deferred tiling: an optimisation to make the rendering just as fast as the previous version
Changes
- Completely re-worked rock textures
- Woods now feature panels
- Tree trunk (not leaves) randomisations
Known Issues
- Edge of the world may briefly show repeated tiles if the camera moves too fast. This is a consequence of the deferred tiling
User Interface
New Features
- The Timepiece: Current playtime, real-world time and current battery level (for laptops) are now displayed on the edge of the screen (fullscreen only by default, can be changed on Options ▸ Graphics ▸ Misc. ▸ Show Timepiece)
Resolved Issues
- Tooltips on World Portal would linger on when the sub-screen changes while the tooltip was open
Known Issues
- Placing the mouse cursor above a button that would show a tooltip will cause the tooltip to flicker once before fading in as it should. This is a rather obscure and minor issue that would not even be noticeable
IME
New Features
- A German keyboard layout (DIN Standard layout)
- Colemak Mod–DH ISO keyboard layout
Resolved Issues
- The "ISO key" (located between Left Shift and Z) on the BÉPO layout would not work as intended
Full Changelog: v0.4.2...v0.5.0
A lot more features were planned for Alpha 2.0 release, but rapid changes in my current status made me to release the in-dev version prematurely. I hope you still enjoy this release of the game as much as I did making it!