shards check
should exit zero if no shards.lock exists and no dependencies are required
#145
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shards check
should exit zero if no shards.lock exists and no dependencies are required
#145
Hey everyone! Just playing around with Crystal a bit and I'm starting to write a Heroku buildpack for Crystal. Just starting to get my feet wet with shards. Cool project!
Given a sample application such as https://github.com/fishworks/example-crystal with no external dependencies (just the standard library), I would expect that
shards check
would consider it a valid application given thatshards install
will not produce a shard.lock file. Isshards check
the proper way to "lint" a project for correctness?This was tested with crystal 0.20.1, installed via homebrew.
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