A lightweight data loading and caching library for android
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- Caching in general
- @Refrigerate annotation usage
- @Freeze annotation usage
- @LoadImage annotation usage
-
Add kotlin-kapt gradle plugin to app build.gradle file
apply plugin: "kotlin-kapt"
-
Add the dependencies
implementation "com.github.crypticminds.ColdStorage:coldstoragecache:{enter latest version}" kapt "com.github.crypticminds.ColdStorage:coldstoragecompiler:{enter latest version}" implementation "com.github.crypticminds.ColdStorage:coldstorageannotation:{enter latest version}"
You need to initialize the cache when the application starts. The initialization takes care of pulling previously cached data and loading them into the memory .
-
Create an application class and initialize the cache in the onCreate() method.
import android.app.Application import com.arcane.coldstoragecache.cache.Cache class Application : Application() { override fun onCreate() { super.onCreate() Cache.initialize(context = applicationContext) } }
You can configure the cache with additional parameters such as a global time to live, maximum cache size etc. Refer the wiki for more details.
-
Register your application in the android manifest file by providing the android:name attribute
<application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme" android:name=".application.Application"> </application>
This guide will only provide a basic usage guide. For detailed description of each component, usage and examples check the wiki
You can annotate any ImageView present in an Activity , fragement or another view to load images from an URL and cache it for future use.
@LoadImage(
R.id.image_1,
"https://images.unsplash.com/photo-1549740425-5e9ed4d8cd34?ixlib=rb-1.2.1&w=1000&q=80",
placeHolder = R.drawable.loading, enableLoadingAnimation = true, persistImageToDisk = true
)
lateinit var imageWithAnimation: ImageView
Images can be persisted into the internal storage using the "persistImageToDisk" parameter.
After the image views have been annotated , bind the class where the image views are present using the method Cache.bind(object).
You can pass the activity, fragement or the view to which the annotated ImageViews belong to.
In an activity, the method should be called after setContentView and in a fragemnt it should be called in onViewCreated method.
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.load_image_example)
Cache.bind(this)
}
Currently the cache can only be bound to an Activity , fragment or view.
An annotation that helps binding a nested view to a resource id. Suppose you have a layout layout_1.xml which contains an ImageView. You have added this layout in your main layout using the tag.You can now use @LoadImage annotation on the ImageView by :
-
Provide an id to the include tag
<include android:id="@+id/my_included_layout" ...... other attributes />
-
Use Parent annotation along with LoadImage annotation
@Parent(R.id.my_included_layout) @LoadImage(R.id.my_nested_image_view,"http://url.jpg" lateinit var childImageView : ImageView
Annotate your class using the freeze annotation to apply caching logic on top of all the public methods present in the class.
@Freeze(generatedClassName = "MyBeautifulCacheLayer")
class MakeRemoteCallWithFreeze {
fun makeRemoteCallToServiceA(value: String): String {
val url = "https://httpbin.org/get?param1=$value"
val textResponse = URL(url).readText()
return textResponse
}
/**
* Here I am marking the parameters that will together form the cache key
* with @CacheKey
*/
fun makeRemoteCallToServiceB(
@CacheKey parameter1: String,
@CacheKey parameter2: String,
parameter3: String
): String {
val url = "https://httpbin.org/get?param1=$parameter1¶m2=$parameter2¶m3=$parameter3"
val textResponse = URL(url).readText()
return textResponse
}
}
This will generate a class called "MyBeautifulCacheLayer" . You can use this class to call the methods.
//you need to implement the OnOperationSuccessfulCallback interface.
val callback = object : OnOperationSuccessfulCallback<String>{
override fun onSuccess(output: String?, operation: String) {
//handle the output here.
//operation is the name of the method that returns the output. In this case the output
//can be "makeRemoteCallToServiceB" or "makeRemoteCallToServiceA" . You can handle the output
//based on which method is returning it.
}
}
val cacheLayer = MyBeautifulCacheLayer()
cacheLayer.makeRemoteCallToServiceA("someString" , callback)
cacheLayer.makeRemoteCallToServiceB(.... )
Annotate your functions with refrigerate to cache the output of the function for a given set of inputs.
@Refrigerate(timeToLive : 2000, operation = "cacheImage")
fun downloadImage(@CacheKey url : String , @CacheKey data : String , variableThatIsNotAKey : String) : Bitmap {
.....
}
This will keep the bitmap in the cache for 2 seconds.
In the above example url and data will together form the key of the cache , such that if it determines that the same url and data is passed to the function (until the value expires in the cache) irrespective of the value of "variableThatIsNotAKey" it will return the data from the cache.
During compilation the annotations will generate a class "GeneratedCacheLayer and instead of using your annotated functions directly you will use them via this class.
To invoke the above functions you will call :-
GeneratedCacheLayer.downloadImage("myurl", objectOfTheClassWhereTheMethodBelongs , callback)
GeneratedCacheLayer.callRemoteService("myurl", "mydata" , "myrandomVariable" , objectOfTheClassWhereTheMethodBelongs , callback)
The generated method will have the same name and accept the same variables as the original method but with two extra parameters , one is the object of the class where the original annotated method is present in and the second is the callback (OnOperationsuccessfulCallback) which will be used to pass the cached data to the main thread from the background thread.
Create your cache layer by extending the Cache class. You will have to implement the update method. The update method should take care of fetching the data when the data is stale or is not present in the cache.
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.util.Base64
import android.util.Log
import com.arcane.coldstoragecache.cache.Cache
import java.io.ByteArrayOutputStream
import java.net.URL
/**
* An example class that is used to cache images
* after downloading them from a given url.
*
*/
class ImageCache : Cache() {
/**
* The update function is only required here to specify
* where to fetch the data from if the key is not present in the
* cache.
*
* @param key Here the key is the url from where the
* image needs to be downloaded.
*/
override fun update(key: String): String? {
return try {
val url = URL(key)
val connection = url.openConnection()
connection.doInput = true
connection.connect()
val input = connection.getInputStream()
val myBitmap = BitmapFactory.decodeStream(input)
bitMapToString(myBitmap)
} catch (e: Exception) {
Log.e("EXCEPTION", "Unable to download image", e)
return null
}
}
/**
* A transformer to convert the bitmap to string.
*/
private fun bitMapToString(bitmap: Bitmap): String? {
val baos = ByteArrayOutputStream()
bitmap.compress(Bitmap.CompressFormat.PNG, 100, baos)
val b: ByteArray = baos.toByteArray()
return Base64.encodeToString(b, Base64.DEFAULT)
}
}
The update method should return the value to be cached in form of a string. If you are planning to store complex objects , serialize them into a string and return them from the method.
Your cache is now ready. To use the cache create an instance of it and call the get method of the cache.
The get method accepts the key that needs to be fetched from the cache and a callback which will be used to return the result to the main thread. The cache performs all operations in a background thread and will never block the UI thread. You will need to implement the OnValueFetchedCallback interface and pass it to the get method of the cache. The cache will fetch the value and pass it to the callback method from where you can access it and use in the UI thread.
Optionally you can also pass a time to live value and a converter. They are explained in detail below.
import android.graphics.Bitmap
import android.os.Bundle
import android.view.Menu
import android.view.MenuItem
import android.widget.Button
import android.widget.ImageView
import androidx.appcompat.app.AppCompatActivity
import com.arcane.coldstorage.cache.ImageCache
import com.arcane.coldstoragecache.callback.OnValueFetchedCallback
import com.arcane.coldstoragecache.converter.impl.StringToBitmapConverter
class MainActivity : AppCompatActivity(), OnValueFetchedCallback<Any?> {
companion object {
val URLS = arrayListOf(
"https://images.unsplash.com/photo-1452857297128-d9c29adba80b?ixlib=rb-1.2.1&w=1000&q=80",
"https://i.ytimg.com/vi/Pc20_oJQusc/maxresdefault.jpg",
"https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcS1HHodR1IgMESyE95LqwLRTRFnfCpmKKw5RQHqnP_kWV9ugKaiIQ&s"
)
}
/**
* An instance of image cache.
*/
private val imageCache: ImageCache = ImageCache()
/**
* The image view where the images will be displayed.
*/
private lateinit var imageView: ImageView
/**
* The button used to change the image.
*/
private lateinit var changeButton: Button
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
imageView = findViewById(R.id.image_view)
changeButton = findViewById(R.id.change)
checkImageCaching()
changeButton.setOnClickListener {
checkImageCaching()
}
}
/**
* Method to test image caching.
*/
private fun checkImageCaching() {
val converter = StringToBitmapConverter()
imageCache.get(
URLS.shuffled().take(1)[0],
this,
converter
)
}
/**
* When the image is downloaded , adding the image to
* the image view.
*/
override fun valueFetched(output: Any?) {
imageCache.commitToSharedPref(applicationContext)
runOnUiThread {
val outputAsBitmap = output as Bitmap
imageView.setImageBitmap(outputAsBitmap)
}
}
}
The time to live value in the get method to specify how long a data needs to be stored in the cache.
The converter object takes care of deserializing the string into the object you need. It is an optional parameter. If the converter is not passed the cache will return the value as string.
Copyright 2020 Anurag Mandal
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
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