Honkai Star Rail Game Data
The CharacterData
interface represents the data structure for character information in the Honkai Star Rail game. It defines the following properties:
- name: A string representing the character's name.
- faction: A string indicating the faction to which the character belongs.
- rarity: A number representing the rarity level of the character.
- path: A string specifying the path or role of the character.
- combatTypes: A string representing the combat types associated with the character.
- chineseName: A string providing the voice actor's name in Chinese.
- englishName: A string providing the voice actor's name in English.
- koreanName: A string providing the voice actor's name in Korean.
- japaneseName: A string providing the voice actor's name in Japanese.
- ascensionMaterials: An array of
AscensionMaterial
objects representing materials required for character ascension. - traceMaterials: An array of
AscensionMaterial
objects representing trace materials related to the character. - story: A string containing the character's background story.
The LightConeData
interface represents the data structure for light cone information in the Honkai Star Rail game. It defines the following properties:
- name: A string representing the light cone's name.
- rarity: A number representing the rarity level of the light cone.
- path: A string specifying the path or role of the light cone.
- ascensionMaterials: An array of
AscensionMaterial
objects representing materials required for light cone ascension. - story: A string containing the light cone's background story.
- skill: A string containing the light cone's skill description.
The RelicData
interface represents the data structure for relic information in the Honkai Star Rail game. It defines the following properties:
- name: A string representing the relic's name.
- effect: A string representing the effect of the relic.
- slots: An array of
RelicSlot
objects representing the name and the story of the relic.