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e2e: fix race in a play-kube test #18513
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Yet another case where tests expect play-kube to be synchronous. There are probably dozens more of these. Signed-off-by: Ed Santiago <[email protected]>
[APPROVALNOTIFIER] This PR is APPROVED This pull-request has been approved by: edsantiago The full list of commands accepted by this bot can be found here. The pull request process is described here
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Here is the flake log. It didn't seem worth creating an issue: this is the first time I've seen this specific flake, and it seems lowhangingfruit-enough to just fix as soon as I found the bug. |
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LGTM
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/lgtm
/hold
/hold cancel ...with fingers crossed that github is working |
Yet another case where tests expect play-kube to be synchronous.
There are probably dozens more of these.
Signed-off-by: Ed Santiago [email protected]