forked from Azure/azure-sdk-for-java
-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Release client 2.0.0 and EPH 2.2.0 (#416)
* Update Apache Proton-J dependency (0.29.0 --> 0.31.0) (#407) * PartitionReceiver - add a method that provides an EventPosition which corresponds to an EventData returned last by the receiver (#408) * Support IsPartitionEmpty property for PartitionRuntimeInformation (#399) * Move setPrefetchCount API to the ReceiverOptions class from the PartitionReceiver and update the settings of Default & Max Prefetch count (#410) This pull request includes two major changes related to Prefetch API. 1) Move setPrefetchCount API to the ReceiverOptions class so that prefetch value specified by a user can be used instead of using default value when communicating to the service during link open and initializing a receiver. This change also addresses the receiver stuck issue caused by setPrefetchAPI in a race condition. 2) Change the default value and set the upper bound of the prefetch count. Note that prefetch count should be greater than or equal to maxEventCount which can be set when either a) calling receive() API or b) implementing the getMaxEventCount API of the SessionReceiverHandler interface. * Fixes several issues in the reactor related components (#411) This pull request contains the following changes. 1) Finish pending tasks when recreating the reactor and make sure pending calls scheduled on the old reactor get complete. 2) Fix the session open timeout issue which can result in NPE in proton-J engine. 3) Make session open timeout configurable and use the value of OperationTimeout. 4) Update the message of exceptions and include an entity name in the exception message. 5) API change - use ScheduledExecutorService. 6) Improve tracing. * Implement comparable on EventData (#395) * Update receive/send link creation logic and improve tracing (#414) * Prep for releasing client 2.0.0 and EPH 2.2.0 (#415)
- Loading branch information
Showing
61 changed files
with
1,119 additions
and
620 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.