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Out of memory was thrown error (Epic Store version) #47
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This is a shame as it indicates Wildcard changed the savegame format for the Epic store. Larkator uses Flachdachs/ArkSavegameToolkit to read the save files, which was a port of the much older Java ark-tools. Neither are being updated currently and I don't have the knowledge to make the modifications myself, so I don't see Epic-version savegames being supported in the near future. |
I'd like a copy of an Epic save file to begin investigating this. |
Unfortunately i deleted the game and its files :/
…On Wed, Mar 17, 2021 at 1:18 PM coldino ***@***.***> wrote:
I'd like a copy of an Epic save file to begin investigating this.
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* Added the Genesis map (first one) * Added the Valguero map (Closes #39 - thanks @Rottenbeer) * Added the Crystal Isles map (thanks @m-soltys) * Recalibrated **all** the maps using a new calibration system (Fixes #35) * Updated ArkSavegameToolkit (a longshot that might help #47 or #51) * Added button to force a Refresh of the savegame - off by default (from #33, thanks @jamckee) * Added options to change which stats are displayed (Fix #31, from #33, thanks @jamckee) * Added support for partial species name match (from #33, thanks @jamckee) * Added option to hide untameable species (Fix #30, from #33, thanks @jamckee) * Fix teleport coordinates when in a locale that switches , and . (Fix #48, closes #40 - thanks @WiredSharp) * Never show the hover skiff "species" * Fixed a rare crash when reordering searches with drag&drop * Beef up error handling when accessing the clipboard (Fixes #45) * Allow search gender to be changed with click and add a tooltip for how to change levels * Introduce a new calibration system based on placed storage boxes in the world (see https://github.com/coldino/Larkator/wiki/Calibrating-New-Maps for more info) * Add protection against corrupted config files (Fixes #46) * Improve the savegame file watcher to hopefully never, ever need the refresh button Closes #50, Closes #52.
@coldino Are you still in need of an Epic games file? I have an unofficial multiplayer server and i can provide a .ark saved game file. |
@bradpoulton Thanks! If the save file is causing an error then absolutely, yes. It's also nice to know if it works without error, but I don't think I need a copy. |
Ok, I was able to use it without errors. I downloaded my .ark file via FTP and loaded it in Larkator. When I first loaded up the file, my computer froze up for a couple of minutes. I was patient and the file finally loaded up. The file size is 33.1 MB (34,806,931 bytes). Thanks for making this software! Very helpful! |
The tool worked until yesterday.My save size is 51 kb.The game works perfectly,with and without the tool launched.I play on epic store.If you need any more info ask,the tool is great and i would really like to continue using it. I tried reinstalled the tool 3 times to try and fix the tool,but so far no use.
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