CC Web Socket provides a robust and flexible WebSocket client for Flutter applications. This package allows you to easily manage and customize WebSocket connections.
For more detailed information: https://ferhaterdem.medium.com/building-real-time-flutter-apps-with-cc-web-socket-c8429fa5c83c
- Easy Initialization: Quickly establish WebSocket connections with simple configuration options.
- Timeout and Ping Settings: Customize connection timeout and ping intervals.
- Automatic Reconnection: Automatically reconnect when the connection is lost.
- Detailed Logging: Options for logging connection status, requests, and responses.
- Modular Structure: Extend functionality with plugins and modules.
Add this package to your project by including the following line in your pubspec.yaml
file:
dependencies:
cc_web_socket: ^1.0.0
To initialize CCWebSocket, use the following code:
CCWebSocket.init(
socketOptions: CCSocketOptions(
uri: Uri(
scheme: "wss",
host: "echo.websocket.org",
port: 443,
path: ".ws",
),
connectTimeout: const Duration(seconds: 5),
pingInterval: const Duration(seconds: 120),
requestTypeName: "request_type",
autoConnect: true,
),
loggingOptions: CCSocketLogging(
logEnabled: true,
onConnection: (prompt) {},
onReconnection: (prompt) {},
onClosed: (prompt) {},
onRequest: (prompt) {},
onResponse: (prompt) {},
onError: (prompt) {},
),
modules: [
Example(),
],
);
NOTE The
requestTypeName
parameter is an identifier in the JSON content that matches the correct module for the returned data.
To initiate the WebSocket connection, use the following code:
CCWebSocket.connect();
To send a request through a module:
CCWebSocket.getModule<Example>().request(
body: {
"request_type": "Unknown",
},
);
You can create your own module by defining a class like this:
class Example extends RequestModule {
@override
void request({required Map<String, dynamic> body}) {
super.request(body: body);
}
@override
void response(dynamic response) {}
}
or to handle only the response:
class Example extends RequestModule {
@override
void response(dynamic response) {}
}
If you want to contribute, please submit a pull request or open an issue. We value all kinds of feedback.
This project is licensed under the MIT License. For more information, see the LICENSE
file.