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REPOSITORY=stephenhutchings/microns | ||
BRANCH=master |
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<?php | ||
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use Codeat3\BladeIconGeneration\IconProcessor; | ||
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$svgNormalization = static function (string $tempFilepath, array $iconSet) { | ||
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// perform generic optimizations | ||
$iconProcessor = new IconProcessor($tempFilepath, $iconSet); | ||
$iconProcessor | ||
->optimize() | ||
->postOptimizationAsString(function ($svgLine){ | ||
return $svgLine; | ||
// $replacePattern = [ | ||
// '/stroke="#000"/s' => 'stroke="currentColor"', | ||
// ]; | ||
// return preg_replace(array_keys($replacePattern), array_values($replacePattern), $svgLine); | ||
}) | ||
->save(); | ||
}; | ||
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return [ | ||
[ | ||
// Define a source directory for the sets like a node_modules/ or vendor/ directory... | ||
'source' => __DIR__.'/../dist/svg', | ||
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// Define a destination directory for your icons. The below is a good default... | ||
'destination' => __DIR__.'/../resources/svg', | ||
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// Enable "safe" mode which will prevent deletion of old icons... | ||
'safe' => false, | ||
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// Call an optional callback to manipulate the icon | ||
// with the pathname of the icon and the settings from above... | ||
'after' => $svgNormalization, | ||
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'is-solid' => true, | ||
], | ||
]; |
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