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Support for CCSpriteBatchNode #276

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nickveri
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I've created a new CCSpriteBatchNode plugin. I've also had to create a new texture atlas property inspector and do some minor changes. If this request is approved I can do another pull request for CCBReader, and cocos2d-x so that the readers can use the batch node.

@Ardhanm
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Ardhanm commented Jun 2, 2013

I'm interested on a sprite batch node plugin too.
How is it going?

@danielhaaser
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+1
This would be a great feature

@jdmunro
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jdmunro commented Jun 8, 2013

+1 for this feature - would be very useful.

@Myran
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Myran commented Jul 16, 2013

+1 for this. This would be fantastic. Is the CCBReader for this currently available somewhere?

@nickveri
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@Myran I've written the additions required for CCBReader and cocos2d-x but I didn't submit a pull request for them since this one was not merged.

@go3k
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go3k commented Nov 12, 2013

+1
It's a useful feature!!!

@go3k
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go3k commented Nov 13, 2013

@nickveri Hi, I am try this CCSpriteBatchNode features, would you please tell me where can I find the related cocos2d-x CCBReader implementation? I have searched your cocos2d-x fork, but i didn't find it.

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8 participants