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Releases: cocolabs/timelib

1.15.2-0.2.0

26 May 05:22
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  • Users can now control day/night cycle speed #19
  • Fix production jar not getting obfuscated on build #22
  • Implemented project API module #23

Experimental

26 May 04:43
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Experimental Pre-release
Pre-release
  • Fix command feedback float precision from 1 to 2.

Experimental

26 May 04:42
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Experimental Pre-release
Pre-release
  • Lowered minimum tick rate to 0.01.

Note: While the game is technically allowed to run at such a low tick rate, it introduces major problems such as input keys for both chat and camera perspective become (almost) non-operational. However this is to be expected since it now takes 100 seconds to complete one tick.

First mod release

26 May 04:41
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  • Player is able to slow down time x200 the default game value.
  • Added handy commands to change and reset tick rate.

Hotfix

26 May 04:42
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Hotfix Pre-release
Pre-release
  • Fix bug that caused the starting tick rate to always be 10.0.