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Use phase1PixelTopology::numberOfLayers where appropriate #33244
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Mar 23, 2021
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256 should probably be a declared constant.
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Yes, but not just here. 256 as the number of threads is hardcoded in many places.
Should this be added as an issue to #32483 ? @fwyzard @mmusich @VinInn
edit: By "this" I meant making the number of threads / threadsPerBlock constants configurable, or setting them in one place? Also, if there were previous discussions about this, could you guide me to them?
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I'd say that this is a more general issue, that applies to all CUDA kernels, not just the Pixel ones
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When/if anybody will come with a good reason to make configurable it will be done. Until then no reason to name it.