Releases: cmbruns/gz3doom
Releases · cmbruns/gz3doom
GZ3Doom Version 1.8.2_b
Release Notes:
- Second release of GZ3Doom ever
- Rename CVARS from st3d_ to vr_
- Rift mode weapon is smaller and lower
- Rift mode crosshair might be in the right place
- Menus and intermission screens are now inside the Rift in Rift mode (this is the HARD part)
- Elevate head position somewhat (though I did it the wrong way...)
- vr_ipd (interpupillary distance) is read from Rift SDK, if available.
GZ3Doom Version 1.8.2
Release Notes:
- First release of GZ3Doom
- Features Oculus Rift mode
- Features other stereoscopic 3D modes