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Barber: Fix geoset updating by flushing object update before stand state
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robinsch authored and killerwife committed Dec 18, 2024
1 parent 14855ea commit ad78609
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions src/game/Entities/CharacterHandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1551,6 +1551,8 @@ void WorldSession::HandleAlterAppearanceOpcode(WorldPacket& recv_data)

_player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP, 1);

_player->SendForcedObjectUpdate();

_player->SetStandState(0); // stand up
}

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