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Vehicle: Fix missing init for all vars
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killerwife committed Nov 15, 2023
1 parent 49f511f commit 90f3954
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/Entities/Vehicle.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -300,7 +300,7 @@ void VehicleInfo::Board(Unit* passenger, uint8 seat)
transport->RemovePassenger(passenger);

// Calculate passengers local position
float lx, ly, lz, lo = 0.f;
float lx = 0.f, ly = 0.f, lz = 0.f, lo = 0.f;
auto* creatureDisplayInfo = sCreatureDisplayInfoStore.LookupEntry(static_cast<Creature*>(m_owner)->GetNativeDisplayId());
float scale = creatureDisplayInfo->scale;
scale *= sCreatureModelDataStore.LookupEntry(creatureDisplayInfo->ModelId)->Scale;
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1 comment on commit 90f3954

@insunaa
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I also forgot it in line 407

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