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#pragma once | ||
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/* SPDX-License-Identifier: GPL-3.0-or-later */ | ||
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#include <Effect/EffectLayer.hpp> | ||
#include <Effect/EffectLayout.hpp> | ||
#include <Process/Process.hpp> | ||
#include <Process/Style/ScenarioStyle.hpp> | ||
#include <avnd/concepts/painter.hpp> | ||
#include <avnd/concepts/processor.hpp> | ||
#include <avnd/wrappers/controls.hpp> | ||
#include <halp/controls.hpp> | ||
#include <halp/meta.hpp> | ||
#include <ossia/network/value/format_value.hpp> | ||
#include <ossia/network/value/value_conversion.hpp> | ||
#include <score/application/GUIApplicationContext.hpp> | ||
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#include <QPainter> | ||
namespace ao | ||
{ | ||
struct Point2DView | ||
{ | ||
halp_meta(name, "Point2D View") | ||
halp_meta(c_name, "point2d_view") | ||
halp_meta(category, "Monitoring") | ||
halp_meta(manual_url, "https://ossia.io/score-docs/processes/point2d-view.html") | ||
halp_meta(author, "Jean-Michaël Celerier") | ||
halp_meta(description, "Visualizes an array of [x,y,x,y,...] positions") | ||
halp_meta(uuid, "898078f0-b825-4c29-a997-dc856e351a97") | ||
halp_flag(fully_custom_item); | ||
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struct ins | ||
{ | ||
struct : halp::val_port<"XY", std::vector<float>> | ||
{ | ||
enum widget | ||
{ | ||
control | ||
}; | ||
} values; | ||
halp::spinbox_f32<"Min X", halp::free_range_min<float>> min_x; | ||
halp::spinbox_f32<"Min Y", halp::free_range_min<float>> min_y; | ||
halp::spinbox_f32<"Max X", halp::free_range_max<float>> max_x; | ||
halp::spinbox_f32<"Max Y", halp::free_range_max<float>> max_y; | ||
} inputs; | ||
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struct Layer : public Process::EffectLayerView | ||
{ | ||
public: | ||
std::vector<QPointF> m_points; | ||
float min_x{0.f}, min_y{0.f}, max_x{1.f}, max_y{1.f}; | ||
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Layer( | ||
const Process::ProcessModel& process, const Process::Context& doc, | ||
QGraphicsItem* parent) | ||
: Process::EffectLayerView{parent} | ||
{ | ||
setAcceptedMouseButtons({}); | ||
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const Process::PortFactoryList& portFactory | ||
= doc.app.interfaces<Process::PortFactoryList>(); | ||
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auto xy_inl = static_cast<Process::ControlInlet*>(process.inlets()[0]); | ||
auto fact = portFactory.get(xy_inl->concreteKey()); | ||
auto port = fact->makePortItem(*xy_inl, doc, this, this); | ||
port->setPos(0, 5); | ||
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connect( | ||
static_cast<Process::ControlInlet*>(process.inlets()[1]), | ||
&Process::ControlInlet::executionValueChanged, this, | ||
[this](const ossia::value& v) { | ||
min_x = ossia::convert<float>(v); | ||
update(); | ||
}); | ||
connect( | ||
static_cast<Process::ControlInlet*>(process.inlets()[2]), | ||
&Process::ControlInlet::executionValueChanged, this, | ||
[this](const ossia::value& v) { | ||
min_y = ossia::convert<float>(v); | ||
update(); | ||
}); | ||
connect( | ||
static_cast<Process::ControlInlet*>(process.inlets()[3]), | ||
&Process::ControlInlet::executionValueChanged, this, | ||
[this](const ossia::value& v) { | ||
max_x = ossia::convert<float>(v); | ||
update(); | ||
}); | ||
connect( | ||
static_cast<Process::ControlInlet*>(process.inlets()[4]), | ||
&Process::ControlInlet::executionValueChanged, this, | ||
[this](const ossia::value& v) { | ||
max_y = ossia::convert<float>(v); | ||
update(); | ||
}); | ||
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connect( | ||
xy_inl, &Process::ControlInlet::executionValueChanged, this, | ||
[this](const ossia::value& v) { | ||
if(auto list = v.target<std::vector<ossia::value>>()) | ||
{ | ||
m_points.clear(); | ||
auto& vec = *list; | ||
if(vec.empty()) | ||
return; | ||
if(vec[0].target<float>() || vec[0].target<int>() || vec[0].target<bool>()) | ||
{ | ||
for(int i = 0, N = vec.size(); i + 1 < N; i += 2) | ||
{ | ||
float x = ossia::convert<float>(vec[i]); | ||
float y = ossia::convert<float>(vec[i + 1]); | ||
m_points.push_back(QPointF{x, y}); | ||
} | ||
} | ||
else | ||
{ | ||
for(int i = 0, N = vec.size(); i < N; i++) | ||
{ | ||
auto [x, y] = ossia::convert<ossia::vec2f>(vec[i]); | ||
m_points.push_back(QPointF{x, y}); | ||
} | ||
} | ||
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update(); | ||
} | ||
}); | ||
} | ||
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void reset() | ||
{ | ||
m_points.clear(); | ||
update(); | ||
} | ||
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void paint_impl(QPainter* p) const override | ||
{ | ||
static constexpr auto side = 4.; | ||
if(m_points.empty()) | ||
return; | ||
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float scalex = max_x - min_x; | ||
float scaley = max_y - min_y; | ||
if(scalex < 0.000001f || scaley < 0.000001f) | ||
return; | ||
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const auto rect = boundingRect(); | ||
const auto w = rect.width(); | ||
const auto h = rect.height(); | ||
auto& skin = score::Skin::instance(); | ||
p->fillRect(boundingRect(), skin.Background1); | ||
p->setPen(Qt::NoPen); | ||
p->setBrush(skin.Emphasis3); | ||
for(QPointF pix : m_points) | ||
{ | ||
const auto x01 = (pix.x() - min_x) / scalex; | ||
const auto y01 = 1. - (pix.y() - min_y) / scaley; | ||
p->drawEllipse(QPointF{w * x01 - side / 2., h * y01 - side / 2.}, side, side); | ||
} | ||
} | ||
}; | ||
}; | ||
} |