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UI Refactor #240
UI Refactor #240
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Model weight setup UI has been replaced with a open file dialog and automatic copying to the correct directory with |
I added a JSON-based prompt import/export, as well as some simple history management options. Export from the history panel, then import in the Dream Texture panel. |
@NullSenseStudio Can I get your review on this before merging? I can't request review via GitHub UI from non-members, so if you'd like I can make you a co-maintainer on the repo. |
@carson-katri I should have some time to review soon. Thanks for the offer of being made co-maintainer but what all does that entail? This is the first repo I've done much help with and still learning things as I go. |
@NullSenseStudio Basically it would give you some extra permissions, such as merging pull requests, give approvals, close issues, etc. you could also make branches on this repo instead of your fork for PRs. If you don’t want that level of permissions yet that’s perfectly fine with me |
@carson-katri Alright I'll accept it. I'll just stick to managing branches in my own fork and let you handle merging for now until I understand things better. Reviewing these changes now. |
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That can be disabled fairly easily 👍 |
Would it also be possible in the export prompt dialog to have the filename match the subject? |
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Works great
* Fix step count * Refactor into subpanels * Remove Troubleshooting section * Use file picker to copy weights instead of manual installation * Replace Real-ESRGAN setup with ImportHelper * Add soft_min/soft_max to simulate exclusive clamped values * Add history management options and improved interface * Add prompt import/export * Fix seed export * Update submodules to fix inpainting * Disable property animation UI * Re-implement readonly field, use prompt subject as default filepath * Add UI for negative prompts
Moved each subsection into a subpanel, which matches Blender's UI better.
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